s32 gFrameSinceLastACombo[]
Definition spawn_players.c:49
f32 D_80165280[]
Definition spawn_players.c:33
s32 gCountBChangement[8]
Definition spawn_players.c:57
s16 D_80165578
Definition spawn_players.c:68
void func_8003CD98(Player *player, Camera *camera, s8 playerId, s8 screenId)
Definition spawn_players.c:1164
s32 gTimerBoostTripleACombo[8]
Definition spawn_players.c:52
void func_80039AE4(void)
Definition spawn_players.c:369
s16 D_80165582
Definition spawn_players.c:73
Player * D_801653C0[8]
Definition spawn_players.c:45
void spawn_players_4p_battle(f32 *arg0, f32 *arg1, f32 arg2)
Definition spawn_players.c:793
s16 D_80165570
Definition spawn_players.c:64
void func_8003B870(f32 *arg0, f32 *arg1, f32 arg2)
Definition spawn_players.c:770
void func_8003CD78(void)
Definition spawn_players.c:1160
s32 D_801652E0[8]
Definition spawn_players.c:36
void spawn_player(Player *player, s8 playerIndex, f32 startingRow, f32 startingColumn, f32 arg4, f32 arg5, u16 characterId, s16 playerType)
Definition spawn_players.c:76
s32 gTimerBoostTripleBCombo[8]
Definition spawn_players.c:59
void spawn_players_3p_battle(f32 *arg0, f32 *arg1, f32 arg2)
Definition spawn_players.c:745
s16 D_80165270[8]
Definition spawn_players.c:32
s16 D_8016557A
Definition spawn_players.c:69
u16 gCopyPathIndexByPlayerId[8]
Definition spawn_players.c:39
s16 cpu_chooseCharacters[7]
Definition spawn_players.c:61
s32 gFrameSinceLastBCombo[8]
Definition spawn_players.c:56
s16 D_80165576
Definition spawn_players.c:67
f32 D_80165210[8]
Definition spawn_players.c:29
s16 D_8016557E
Definition spawn_players.c:71
s16 gCopyNearestPathPointByPlayerId[8]
Definition spawn_players.c:41
s32 D_801652C0[8]
Definition spawn_players.c:35
s16 D_80165300[8]
Definition spawn_players.c:37
void spawn_players_gp_two_player(f32 *arg0, f32 *arg1, f32 arg2)
Definition spawn_players.c:609
void spawn_players_versus_two_player(f32 *arg0, f32 *arg1, f32 arg2)
Definition spawn_players.c:669
void spawn_players_2p_battle(f32 *arg0, f32 *arg1, f32 arg2)
Definition spawn_players.c:699
bool gPlayerIsThrottleActive[8]
Definition spawn_players.c:47
s16 D_80165574
Definition spawn_players.c:66
s32 gCountASwitch[8]
Definition spawn_players.c:50
s16 D_8016556E
Definition spawn_players.c:63
f32 D_801652A0[8]
Definition spawn_players.c:34
void func_8003B318(f32 *arg0, f32 *arg1, f32 arg2)
Definition spawn_players.c:723
void func_80039DA4(void)
Definition spawn_players.c:458
s32 D_80165400[8]
Definition spawn_players.c:48
void func_8003D080(void)
Definition spawn_players.c:1192
s16 D_80165572
Definition spawn_players.c:65
f32 D_80165230[8]
Definition spawn_players.c:30
bool gIsPlayerTripleAButtonCombo[8]
Definition spawn_players.c:51
void spawn_players_gp_one_player(f32 *arg0, f32 *arg1, f32 arg2)
Definition spawn_players.c:485
bool gIsPlayerTripleBButtonCombo[8]
Definition spawn_players.c:58
void spawn_players_versus_one_player(f32 *arg0, f32 *arg1, f32 arg2)
Definition spawn_players.c:552
void func_8003BE30(void)
Definition spawn_players.c:821
s32 D_801654C0[8]
Definition spawn_players.c:55
s16 D_80165340
Definition spawn_players.c:43
s16 D_80165580
Definition spawn_players.c:72
s16 D_8016557C
Definition spawn_players.c:70
void func_8003DB5C(void)
Definition spawn_players.c:1350
s16 D_80165330[8]
Definition spawn_players.c:42
bool gPlayerIsBrakeActive[8]
Definition spawn_players.c:54
void func_8003C0F0(void)
Definition spawn_players.c:843
Definition common_structs.h:249
signed int s32
Definition ultratypes.h:15
signed char s8
Definition ultratypes.h:11
signed short int s16
Definition ultratypes.h:13
float f32
Definition ultratypes.h:34
unsigned short int u16
Definition ultratypes.h:14