Mario Kart 64
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FakeItemBox Struct Reference

#include <actor_types.h>

Collaboration diagram for FakeItemBox:
[legend]

Data Fields

s16 type
 
s16 flags
 
s16 someTimer
 
s16 state
 
f32 sizeScaling
 
f32 boundingBoxSize
 
Vec3s rot
 
s16 unk_16
 
Vec3f pos
 
f32 playerId
 
f32 targetY
 
f32 unk_02C
 
Collision unk30
 

Field Documentation

◆ boundingBoxSize

f32 FakeItemBox::boundingBoxSize

◆ flags

s16 FakeItemBox::flags

◆ playerId

f32 FakeItemBox::playerId

◆ pos

Vec3f FakeItemBox::pos

◆ rot

Vec3s FakeItemBox::rot

◆ sizeScaling

f32 FakeItemBox::sizeScaling

◆ someTimer

s16 FakeItemBox::someTimer

◆ state

s16 FakeItemBox::state

◆ targetY

f32 FakeItemBox::targetY

◆ type

s16 FakeItemBox::type

◆ unk30

Collision FakeItemBox::unk30

◆ unk_02C

f32 FakeItemBox::unk_02C

◆ unk_16

s16 FakeItemBox::unk_16

The documentation for this struct was generated from the following file: