Mario Kart 64
|
#include <actor_types.h>
Data Fields | |
s16 | type |
s16 | flags |
s16 | someTimer |
s16 | state |
f32 | sizeScaling |
f32 | boundingBoxSize |
Vec3s | rot |
s16 | unk_16 |
Vec3f | pos |
f32 | playerId |
f32 | targetY |
f32 | unk_02C |
Collision | unk30 |
f32 FakeItemBox::boundingBoxSize |
s16 FakeItemBox::flags |
f32 FakeItemBox::playerId |
Vec3f FakeItemBox::pos |
Vec3s FakeItemBox::rot |
f32 FakeItemBox::sizeScaling |
s16 FakeItemBox::someTimer |
s16 FakeItemBox::state |
f32 FakeItemBox::targetY |
s16 FakeItemBox::type |
Collision FakeItemBox::unk30 |
f32 FakeItemBox::unk_02C |
s16 FakeItemBox::unk_16 |