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Mario Kart 64
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#include <actor_types.h>
Data Fields | |
| s16 | type |
| s16 | flags |
| s16 | someTimer |
| s16 | state |
| f32 | sizeScaling |
| f32 | boundingBoxSize |
| Vec3s | rot |
| s16 | unk_16 |
| Vec3f | pos |
| f32 | playerId |
| f32 | targetY |
| f32 | unk_02C |
| Collision | unk30 |
| f32 FakeItemBox::boundingBoxSize |
| s16 FakeItemBox::flags |
| f32 FakeItemBox::playerId |
| Vec3f FakeItemBox::pos |
| Vec3s FakeItemBox::rot |
| f32 FakeItemBox::sizeScaling |
| s16 FakeItemBox::someTimer |
| s16 FakeItemBox::state |
| f32 FakeItemBox::targetY |
| s16 FakeItemBox::type |
| Collision FakeItemBox::unk30 |
| f32 FakeItemBox::unk_02C |
| s16 FakeItemBox::unk_16 |