Mario Kart 64
|
#include <actor_types.h>
Data Fields | |
s16 | type |
s16 | flags |
s16 | respawnTimer |
s16 | unk_06 |
f32 | unk_08 |
f32 | boundingBoxSize |
Vec3s | rot |
s16 | unk_16 |
Vec3f | pos |
Vec3f | velocity |
Collision | unk30 |
f32 FallingRock::boundingBoxSize |
s16 FallingRock::flags |
Vec3f FallingRock::pos |
s16 FallingRock::respawnTimer |
Vec3s FallingRock::rot |
s16 FallingRock::type |
Collision FallingRock::unk30 |
s16 FallingRock::unk_06 |
f32 FallingRock::unk_08 |
s16 FallingRock::unk_16 |
Vec3f FallingRock::velocity |