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Mario Kart 64
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#include <actor_types.h>
Data Fields | |
| s16 | type |
| s16 | flags |
| s16 | someTimer |
| s16 | state |
| f32 | resetDistance |
| f32 | boundingBoxSize |
| Vec3s | rot |
| s16 | unk_16 |
| Vec3f | pos |
| f32 | origY |
| f32 | unk_028 |
| f32 | unk_02C |
| Collision | unk30 |
| f32 ItemBox::boundingBoxSize |
| s16 ItemBox::flags |
| f32 ItemBox::origY |
| Vec3f ItemBox::pos |
| f32 ItemBox::resetDistance |
| Vec3s ItemBox::rot |
| s16 ItemBox::someTimer |
| s16 ItemBox::state |
| s16 ItemBox::type |
| Collision ItemBox::unk30 |
| f32 ItemBox::unk_028 |
| f32 ItemBox::unk_02C |
| s16 ItemBox::unk_16 |