Mario Kart 64
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#include <actor_types.h>
Data Fields | |
s16 | type |
s16 | flags |
s16 | targetPlayer |
s16 | state |
f32 | bonkTimer |
f32 | boundingBoxSize |
s16 | animState |
s16 | animTimer |
s16 | unk_14 |
s16 | unk_16 |
Vec3f | pos |
Vec3f | velocity |
Collision | unk30 |
s16 KiwanoFruit::animState |
s16 KiwanoFruit::animTimer |
f32 KiwanoFruit::bonkTimer |
f32 KiwanoFruit::boundingBoxSize |
s16 KiwanoFruit::flags |
Vec3f KiwanoFruit::pos |
s16 KiwanoFruit::state |
s16 KiwanoFruit::targetPlayer |
s16 KiwanoFruit::type |
Collision KiwanoFruit::unk30 |
s16 KiwanoFruit::unk_14 |
s16 KiwanoFruit::unk_16 |
Vec3f KiwanoFruit::velocity |