Mario Kart 64
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#include <actor_types.h>
Data Fields | |
s16 | type |
s16 | flags |
s16 | variant |
s16 | state |
f32 | unk_08 |
f32 | boundingBoxSize |
Vec3s | rot |
s16 | unk_16 |
Vec3f | pos |
Vec3f | velocity |
Collision | unk30 |
f32 PalmTree::boundingBoxSize |
s16 PalmTree::flags |
Vec3f PalmTree::pos |
Vec3s PalmTree::rot |
s16 PalmTree::state |
s16 PalmTree::type |
Collision PalmTree::unk30 |
f32 PalmTree::unk_08 |
s16 PalmTree::unk_16 |
s16 PalmTree::variant |
Vec3f PalmTree::velocity |