|
Mario Kart 64
|
#include <common_structs.h>
Data Fields | |
| Vec3f | pos |
| f32 | scale |
| u16 | unk_010 |
| u16 | type |
| f32 | unk_014 |
| f32 | unk_018 |
| s16 | IsAlive |
| s16 | timer |
| s16 | rotation |
| s16 | unk_022 |
| f32 | unk_024 |
| f32 | unk_028 |
| s16 | unk_02C |
| s16 | unk_02E |
| s16 | unk_030 |
| s16 | unk_032 |
| s16 | unk_034 |
| s16 | unk_036 |
| s16 | red |
| s16 | green |
| s16 | blue |
| s16 | alpha |
| s16 | unk_040 |
| s16 | unk_042 |
| s16 | unk_044 |
| s16 | unk_046 |
| s16 Particle::alpha |
| s16 Particle::blue |
| s16 Particle::green |
| s16 Particle::IsAlive |
| Vec3f Particle::pos |
| s16 Particle::red |
| s16 Particle::rotation |
| f32 Particle::scale |
| s16 Particle::timer |
| u16 Particle::type |
| u16 Particle::unk_010 |
| f32 Particle::unk_014 |
| f32 Particle::unk_018 |
| s16 Particle::unk_022 |
| f32 Particle::unk_024 |
| f32 Particle::unk_028 |
| s16 Particle::unk_02C |
| s16 Particle::unk_02E |
| s16 Particle::unk_030 |
| s16 Particle::unk_032 |
| s16 Particle::unk_034 |
| s16 Particle::unk_036 |
| s16 Particle::unk_040 |
| s16 Particle::unk_042 |
| s16 Particle::unk_044 |
| s16 Particle::unk_046 |