Mario Kart 64
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#include <actor_types.h>
Data Fields | |
s16 | type |
s16 | flags |
s16 | someTimer |
s16 | crossingId |
f32 | unk_08 |
f32 | unk_0C |
Vec3s | rot |
s16 | unk_16 |
Vec3f | pos |
Vec3f | velocity |
Collision | unk30 |
s16 RailroadCrossing::crossingId |
s16 RailroadCrossing::flags |
Vec3f RailroadCrossing::pos |
Vec3s RailroadCrossing::rot |
s16 RailroadCrossing::someTimer |
s16 RailroadCrossing::type |
Collision RailroadCrossing::unk30 |
f32 RailroadCrossing::unk_08 |
f32 RailroadCrossing::unk_0C |
s16 RailroadCrossing::unk_16 |
Vec3f RailroadCrossing::velocity |