Mario Kart 64
Loading...
Searching...
No Matches
RailroadCrossing Struct Reference

#include <actor_types.h>

Collaboration diagram for RailroadCrossing:
[legend]

Data Fields

s16 type
 
s16 flags
 
s16 someTimer
 
s16 crossingId
 
f32 unk_08
 
f32 unk_0C
 
Vec3s rot
 
s16 unk_16
 
Vec3f pos
 
Vec3f velocity
 
Collision unk30
 

Field Documentation

◆ crossingId

s16 RailroadCrossing::crossingId

◆ flags

s16 RailroadCrossing::flags

◆ pos

Vec3f RailroadCrossing::pos

◆ rot

Vec3s RailroadCrossing::rot

◆ someTimer

s16 RailroadCrossing::someTimer

◆ type

s16 RailroadCrossing::type

◆ unk30

Collision RailroadCrossing::unk30

◆ unk_08

f32 RailroadCrossing::unk_08

◆ unk_0C

f32 RailroadCrossing::unk_0C

◆ unk_16

s16 RailroadCrossing::unk_16

◆ velocity

Vec3f RailroadCrossing::velocity

The documentation for this struct was generated from the following file: