#include <internal.h>
◆ adsr
◆ continuousNotes
| u8 SequenceChannelLayer::continuousNotes |
◆ delay
| s16 SequenceChannelLayer::delay |
◆ delayUnused
| s16 SequenceChannelLayer::delayUnused |
◆ duration
| s16 SequenceChannelLayer::duration |
◆ enabled
| u8 SequenceChannelLayer::enabled |
◆ finished
| u8 SequenceChannelLayer::finished |
◆ freqScale
| f32 SequenceChannelLayer::freqScale |
◆ ignoreDrumPan
| u8 SequenceChannelLayer::ignoreDrumPan |
◆ instOrWave
| u8 SequenceChannelLayer::instOrWave |
◆ instrument
| struct Instrument* SequenceChannelLayer::instrument |
◆ listItem
◆ note
| struct Note* SequenceChannelLayer::note |
◆ noteDuration
| u8 SequenceChannelLayer::noteDuration |
◆ noteFreqScale
| f32 SequenceChannelLayer::noteFreqScale |
◆ notePan
| u8 SequenceChannelLayer::notePan |
◆ notePropertiesNeedInit
| u8 SequenceChannelLayer::notePropertiesNeedInit |
◆ noteVelocity
| f32 SequenceChannelLayer::noteVelocity |
◆ pad2
| u8 SequenceChannelLayer::pad2[4] |
◆ pan
| u8 SequenceChannelLayer::pan |
◆ playPercentage
| s16 SequenceChannelLayer::playPercentage |
◆ portamento
| struct Portamento SequenceChannelLayer::portamento |
◆ portamentoTargetNote
| u8 SequenceChannelLayer::portamentoTargetNote |
◆ portamentoTime
| u16 SequenceChannelLayer::portamentoTime |
◆ scriptState
◆ seqChannel
◆ shortNoteDefaultPlayPercentage
| s16 SequenceChannelLayer::shortNoteDefaultPlayPercentage |
◆ sound
◆ status
| u8 SequenceChannelLayer::status |
◆ stopSomething
| u8 SequenceChannelLayer::stopSomething |
◆ transposition
| s16 SequenceChannelLayer::transposition |
◆ unusedEu0b8
| u8 SequenceChannelLayer::unusedEu0b8 |
◆ velocitySquare
| f32 SequenceChannelLayer::velocitySquare |
The documentation for this struct was generated from the following file: