Mario Kart 64
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#include <code_80057C60.h>
Data Fields | |
char | unk_00 [0x4] |
Vec3f | unk_04 |
char | unk_10 [0x4] |
s32 | objectIndex |
char | unk_18 [0x8] |
s32 struct_D_8018CE10::objectIndex |
char struct_D_8018CE10::unk_00[0x4] |
Vec3f struct_D_8018CE10::unk_04 |
char struct_D_8018CE10::unk_10[0x4] |
char struct_D_8018CE10::unk_18[0x8] |