7#define NO_COLLISION 0x0
s32 check_collision_zx(Collision *, f32, f32, f32, f32, u16)
Definition collision.c:118
void generate_collision_mesh(Gfx *, s8, u16)
Definition collision.c:2023
s32 detect_tyre_collision(KartTyre *)
Definition collision.c:645
f32 calculate_surface_height(f32, f32, f32, u16)
Definition collision.c:529
void find_vtx_and_set_colours(uintptr_t, s8, u8, u8, u8)
Definition collision.c:2114
s8 get_surface_type(u16)
Definition collision.c:504
void generate_collision_mesh_with_default_section_id(Gfx *, s8)
Definition collision.c:2014
f32 func_802ABEAC(Collision *, Vec3f)
Definition collision.c:537
void generate_collision_mesh_with_defaults(Gfx *)
Definition collision.c:2007
f32 func_802AAB4C(Player *)
Definition collision.c:45
void set_vtx_buffer(uintptr_t, u32, u32)
Definition collision.c:1814
s32 check_collision_zy(Collision *, f32, f32, f32, f32, u16)
Definition collision.c:335
void adjust_pos_orthogonally(Vec3f, f32, Vec3f, f32)
void process_shell_collision(Vec3f, f32, Vec3f, f32)
void find_and_set_tile_size(uintptr_t, s32, s32)
Definition collision.c:2070
s32 check_collision_yx(Collision *, f32, f32, f32, f32, u16)
Definition collision.c:227
u16 player_terrain_collision(Player *, KartTyre *, f32, f32, f32)
Definition collision.c:2144
void shell_collision(Collision *, Vec3f)
Definition collision.c:596
void generate_collision_grid(void)
Definition collision.c:1929
s16 func_802ABDB8(u16)
Definition collision.c:519
s16 get_track_section_id(u16)
Definition collision.c:509
void func_802AAAAC(Collision *)
Definition collision.c:30
void set_vertex_colours(uintptr_t, u32, s32, s8, u8, u8, u8)
s32 is_line_intersecting_rectangle(s16, s16, s16, s16, s16, s16, s16, s16)
Definition collision.c:1828
f32 get_surface_height(f32, f32, f32)
Returns the height of the surface below the provided position. Used to set actors onto the course mes...
Definition collision.c:1470
void subtract_scaled_vector(Vec3f, f32, Vec3f)
Definition collision.c:2138
void nullify_displaylist(uintptr_t)
Definition collision.c:19
s16 func_802ABDF4(u16)
Definition collision.c:524
s32 is_triangle_intersecting_bounding_box(s16, s16, s16, s16, u16)
Definition collision.c:1888
u16 check_bounding_collision(Collision *, f32, f32, f32, f32)
Definition collision.c:1358
u16 actor_terrain_collision(Collision *, f32, f32, f32, f32, f32, f32, f32)
Definition collision.c:1238
s16 func_802ABD7C(u16)
Definition collision.c:514
f32 Vec3f[3]
Definition common_structs.h:6
Definition common_structs.h:132
Definition common_structs.h:217
Definition common_structs.h:249
signed int s32
Definition ultratypes.h:15
unsigned int u32
Definition ultratypes.h:16
signed char s8
Definition ultratypes.h:11
signed short int s16
Definition ultratypes.h:13
float f32
Definition ultratypes.h:34
unsigned short int u16
Definition ultratypes.h:14
unsigned char u8
Definition ultratypes.h:12