Mario Kart 64
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Here is a list of all macros with links to the files they belong to:
- n -
NAN :
_Ldtob.c
NO_COLLISION :
collision.h
NO_LAYER :
internal.h
NO_PAK :
save.h
NO_REORDER :
macros.h
NORETURN :
macros.h
NOTE_ALLOC_CHANNEL :
playback.h
NOTE_ALLOC_GLOBAL_FREELIST :
playback.h
NOTE_ALLOC_LAYER :
playback.h
NOTE_ALLOC_SEQ :
playback.h
NOTE_PRIORITY_DEFAULT :
internal.h
NOTE_PRIORITY_DISABLED :
internal.h
NOTE_PRIORITY_MIN :
internal.h
NOTE_PRIORITY_STOPPING :
internal.h
NTLBENTRIES :
R4300.h
NULL :
mbi.h
,
ultratypes.h
NULL_OBJECT_ID :
objects.h
NUM_1P_PASSENGER_CARS :
vehicles.h
NUM_2P_PASSENGER_CARS :
vehicles.h
NUM_ACTIVE_PADDLE_BOATS :
vehicles.h
NUM_BOMB_KARTS_BATTLE :
bomb_kart.h
NUM_BOMB_KARTS_MAX :
bomb_kart.h
NUM_BOMB_KARTS_VERSUS :
bomb_kart.h
NUM_BOOS :
objects.h
NUM_CHAIN_CHOMPS :
objects.h
NUM_COURSES_PER_CUP :
defines.h
NUM_CRABS :
objects.h
NUM_CROSSINGS :
vehicles.h
NUM_DEMOS :
defines.h
NUM_FIRE_BREATHS :
objects.h
NUM_GROUP1_MOLES :
objects.h
NUM_GROUP2_MOLES :
objects.h
NUM_GROUP3_MOLES :
objects.h
NUM_HEDGEHOGS :
objects.h
NUM_NEON_SIGNS :
objects.h
NUM_PADDLE_BOATS :
vehicles.h
NUM_PASSENGER_CAR_ENTRIES :
vehicles.h
NUM_PENGUINS :
objects.h
NUM_PLAYERS :
defines.h
NUM_RACE_BOX_TRUCKS :
vehicles.h
NUM_RACE_CARS :
vehicles.h
NUM_RACE_SCHOOL_BUSES :
vehicles.h
NUM_RACE_TANKER_TRUCKS :
vehicles.h
NUM_SCREEN_MODES :
defines.h
NUM_SEAGULLS :
objects.h
NUM_SEGMENTS :
mbi.h
NUM_SNOWFLAKES :
objects.h
NUM_SNOWMEN :
objects.h
NUM_SOUND_MODES :
defines.h
NUM_TENDERS :
vehicles.h
NUM_THWOMPS_100CC_EXTRA :
objects.h
NUM_THWOMPS_150CC :
objects.h
NUM_THWOMPS_50CC :
objects.h
NUM_TIME_TRIAL_BOX_TRUCKS :
vehicles.h
NUM_TIME_TRIAL_CARS :
vehicles.h
NUM_TIME_TRIAL_SCHOOL_BUSES :
vehicles.h
NUM_TIME_TRIAL_TANKER_TRUCKS :
vehicles.h
NUM_TORCHES :
objects.h
NUM_TOTAL_MOLES :
objects.h
NUM_TRAINS :
vehicles.h
NUM_YV_FLAG_POLES :
objects.h
NUMAIBUFFERS :
data.h
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