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Mario Kart 64
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#include <internal.h>
Data Fields | |
| u8 | priority |
| u8 | waveId |
| u8 | sampleCountIndex |
| s16 | adsrVolScale |
| f32 | portamentoFreqScale |
| f32 | vibratoFreqScale |
| struct SequenceChannelLayer * | prevParentLayer |
| struct SequenceChannelLayer * | parentLayer |
| struct SequenceChannelLayer * | wantedParentLayer |
| struct NoteAttributes | attributes |
| struct AdsrState | adsr |
| struct Portamento | portamento |
| struct VibratoState | vibratoState |
| struct AdsrState NotePlaybackState::adsr |
| s16 NotePlaybackState::adsrVolScale |
| struct NoteAttributes NotePlaybackState::attributes |
| struct SequenceChannelLayer* NotePlaybackState::parentLayer |
| struct Portamento NotePlaybackState::portamento |
| f32 NotePlaybackState::portamentoFreqScale |
| struct SequenceChannelLayer* NotePlaybackState::prevParentLayer |
| u8 NotePlaybackState::priority |
| u8 NotePlaybackState::sampleCountIndex |
| f32 NotePlaybackState::vibratoFreqScale |
| struct VibratoState NotePlaybackState::vibratoState |
| struct SequenceChannelLayer* NotePlaybackState::wantedParentLayer |
| u8 NotePlaybackState::waveId |