Mario Kart 64
|
#include <internal.h>
Data Fields | |
u8 | priority |
u8 | waveId |
u8 | sampleCountIndex |
s16 | adsrVolScale |
f32 | portamentoFreqScale |
f32 | vibratoFreqScale |
struct SequenceChannelLayer * | prevParentLayer |
struct SequenceChannelLayer * | parentLayer |
struct SequenceChannelLayer * | wantedParentLayer |
struct NoteAttributes | attributes |
struct AdsrState | adsr |
struct Portamento | portamento |
struct VibratoState | vibratoState |
struct AdsrState NotePlaybackState::adsr |
s16 NotePlaybackState::adsrVolScale |
struct NoteAttributes NotePlaybackState::attributes |
struct SequenceChannelLayer* NotePlaybackState::parentLayer |
struct Portamento NotePlaybackState::portamento |
f32 NotePlaybackState::portamentoFreqScale |
struct SequenceChannelLayer* NotePlaybackState::prevParentLayer |
u8 NotePlaybackState::priority |
u8 NotePlaybackState::sampleCountIndex |
f32 NotePlaybackState::vibratoFreqScale |
struct VibratoState NotePlaybackState::vibratoState |
struct SequenceChannelLayer* NotePlaybackState::wantedParentLayer |
u8 NotePlaybackState::waveId |