Mario Kart 64
Loading...
Searching...
No Matches
code_800029B0.h
Go to the documentation of this file.
1#ifndef CODE_800029B0_H
2#define CODE_800029B0_H
3
4#include <macros.h>
5#include <ultra64.h>
6#include <actor_types.h>
7#include "camera.h"
8
10 /* 0x00 */ struct Controller* controllers; // gControllers ptr 800F6910
11 /* 0x04 */ Camera* camera; // Player camera ptr
12 /* 0x08 */ Player* player; // Player ptr 800F6990
13 /* 0x0C */ s32* unkC; // unk struct?
14 /* 0x10 */ Vp viewport;
15 /* 0x20 */ s32 pad[2];
16 /* 0x28 */ s16 cameraHeight;
17 /* 0x2A */ s16 unk;
18 /* 0x2C */ s16 screenWidth;
19 /* 0x2E */ s16 screenHeight;
20 /* 0x30 */ s16 screenStartX;
21 /* 0x32 */ s16 screenStartY;
22 /* 0x34 */ s16 unk3C;
23 /* 0x36 */ s16 playerDirection;
24 /* 0x38 */ s16 pathCounter;
25 /* 0x3A */ s16 unk42;
26 /* 0x3C */ s32 pad2;
27}; // size = 0x40
28
29/* Function Prototypes */
30
31void func_800029B0(void);
32void setup_race(void);
33void func_80002DAC(void);
34void clear_nmi_buffer(void);
35void func_80003040(void);
36
38extern u16 D_800DC5A8;
39extern s32 D_800DC5AC;
40extern u16 D_800DC5B0;
41extern u16 D_800DC5B4;
42extern u16 D_800DC5B8;
43extern u16 D_800DC5BC;
46extern u16 D_800DC5C8;
47extern u16 D_800DC5CC;
48extern s32 D_800DC5D0;
49extern s32 D_800DC5D4;
50extern s32 D_800DC5D8;
51extern s32 D_800DC5DC;
52extern s32 D_800DC5E0;
53// This is tracking which credit "state" we're in, decides which credits are shown (and probably other stuff)
54extern u16 D_800DC5E4;
56
57extern struct UnkStruct_800DC5EC D_8015F480[4];
58extern struct UnkStruct_800DC5EC* D_800DC5EC;
59extern struct UnkStruct_800DC5EC* D_800DC5F0;
60extern struct UnkStruct_800DC5EC* D_800DC5F4;
61extern struct UnkStruct_800DC5EC* D_800DC5F8;
62extern u16 gIsGamePaused;
63extern u8* pAppNmiBuffer;
64extern s32 gIsMirrorMode; // D_800DC604
66extern s16 gPlaceItemBoxes;
67
72extern u32 D_8015F58C;
73
74extern Vec3f D_8015F590;
75extern s32 D_8015F59C;
76extern s32 D_8015F5A0;
77extern s32 D_8015F5A4;
78
79extern Vtx* vtxBuffer[];
80extern s16 gCourseMaxX;
81extern s16 gCourseMinX;
82
83extern s16 gCourseMaxY;
84extern s16 gCourseMinY;
85
86extern s16 gCourseMaxZ;
87extern s16 gCourseMinZ;
88extern s16 D_8015F6F4;
89extern s16 D_8015F6F6;
90extern u16 D_8015F6F8;
91extern s16 D_8015F6FA;
92extern s16 D_8015F6FC;
94
95extern u16 D_8015F700;
96extern u16 D_8015F702;
97extern f32 D_8015F704;
98extern Vec3f D_8015F708;
99extern UNUSED u32 D_8015F718[3];
100extern size_t gFreeMemorySize;
101extern uintptr_t gNextFreeMemoryAddress;
102extern uintptr_t gHeapEndPtr;
103
104extern u32 D_8015F730;
105extern uintptr_t gFreeMemoryResetAnchor;
106extern Vec3f D_8015F738;
107extern Vec3f D_8015F748;
108extern Vec3f D_8015F758;
109extern Vec3f D_8015F768;
110extern Vec3f D_8015F778;
111
112extern f32 gCourseDirection;
113extern s32 D_8015F788;
114
115extern s32 D_8015F790[];
116extern u16 D_8015F890;
117extern u16 D_8015F892;
118extern u16 D_8015F894;
120
121extern u8* gNmiUnknown1;
122extern u8* gNmiUnknown2;
123extern u8* gNmiUnknown3;
124extern u8* gNmiUnknown4;
125extern u8* gNmiUnknown5;
126extern u8* gNmiUnknown6;
127
128extern Vec3f D_8015F8D0;
129extern s32 D_8015F8DC;
130
131extern s32 D_8015F8E0;
132extern f32 D_8015F8E4;
133extern f32 D_8015F8E8;
134extern s16 gPlayerPositionLUT[]; // Player index at each position
136
137extern UNUSED u8 D_80162578[];
138extern s16 gDebugPathCount;
140extern s32 D_801625EC;
141extern s32 D_801625F0;
142extern s32 D_801625F4;
143extern s32 D_801625F8;
144extern f32 D_801625FC;
145
146#endif
s16 gCourseMaxY
Definition code_800029B0.c:91
s32 D_800DC5D0
Definition code_800029B0.c:43
u16 * gCollisionIndices
Definition code_800029B0.c:76
u8 * gNmiUnknown2
Definition code_800029B0.c:134
void clear_nmi_buffer(void)
Definition code_800029B0.c:290
s16 gCourseMinZ
Definition code_800029B0.c:95
u32 D_8015F58C
Definition code_800029B0.c:79
s32 D_800DC5DC
Definition code_800029B0.c:46
s16 gCourseMaxZ
Definition code_800029B0.c:94
u8 * pAppNmiBuffer
Definition code_800029B0.c:62
u16 gIsGamePaused
Definition code_800029B0.c:61
f32 D_8015F704
Definition code_800029B0.c:110
Vec3f D_8015F708
Definition code_800029B0.c:111
u16 D_800DC5E4
Definition code_800029B0.c:51
s16 gCourseMinX
Definition code_800029B0.c:89
UNUSED u8 D_80162578[]
Definition code_800029B0.c:152
u16 gIsInQuitToMenuTransition
Definition code_800029B0.c:39
s32 D_800DC5AC
Definition code_800029B0.c:34
u16 gNumCollisionTriangles
Definition code_800029B0.c:78
s16 D_8015F6F6
Definition code_800029B0.c:98
f32 D_8015F8E4
Definition code_800029B0.c:144
Vec3f D_8015F738
Definition code_800029B0.c:118
Vtx * vtxBuffer[]
Definition code_800029B0.c:86
s32 D_8015F5A4
Definition code_800029B0.c:84
f32 D_801625FC
Definition code_800029B0.c:160
uintptr_t gFreeMemoryResetAnchor
Definition code_800029B0.c:117
s16 sIsController1Unplugged
Definition code_800029B0.c:155
struct UnkStruct_800DC5EC * D_800DC5F8
Definition code_800029B0.c:60
s32 D_8015F8DC
Definition code_800029B0.c:141
f32 gCourseDirection
Definition code_800029B0.c:124
u16 D_800DC5CC
Definition code_800029B0.c:42
Vec3f D_8015F758
Definition code_800029B0.c:120
u16 gQuitToMenuTransitionCounter
Definition code_800029B0.c:40
u16 D_8015F894
Definition code_800029B0.c:129
s16 D_8015F6F4
Definition code_800029B0.c:97
u16 D_8015F890
Definition code_800029B0.c:127
u16 gNumPermanentActors
Definition code_800029B0.c:147
struct UnkStruct_800DC5EC D_8015F480[4]
Definition code_800029B0.c:56
s32 D_8015F788
Definition code_800029B0.c:125
s32 D_8015F59C
Definition code_800029B0.c:82
s32 D_8015F8E0
Definition code_800029B0.c:143
u16 D_8015F702
Definition code_800029B0.c:109
u8 * gNmiUnknown3
Definition code_800029B0.c:135
f32 D_8015F8E8
Definition code_800029B0.c:145
s16 D_8015F6FC
Definition code_800029B0.c:101
s32 D_801625EC
Definition code_800029B0.c:156
s16 gCurrentlyLoadedCourseId
Definition code_800029B0.c:32
u16 D_800DC5B0
Definition code_800029B0.c:35
s32 D_8015F5A0
Definition code_800029B0.c:83
s32 D_800DC5D4
Definition code_800029B0.c:44
s32 D_8015F790[]
Definition code_800029B0.c:126
s16 gCreditsCourseId
Definition code_800029B0.c:71
s16 gPlayerPositionLUT[]
Definition code_800029B0.c:146
s32 D_801625F0
Definition code_800029B0.c:157
void func_800029B0(void)
Definition code_800029B0.c:162
Vec3f D_8015F778
Definition code_800029B0.c:122
u16 D_8015F892
Definition code_800029B0.c:128
struct UnkStruct_800DC5EC * D_800DC5F4
Definition code_800029B0.c:59
s32 gPlayerWinningIndex
Definition code_800029B0.c:54
s32 D_801625F4
Definition code_800029B0.c:158
u8 * gNmiUnknown4
Definition code_800029B0.c:136
u16 D_800DC5A8
Definition code_800029B0.c:33
s32 D_801625F8
Definition code_800029B0.c:159
u16 D_800DC5C8
Definition code_800029B0.c:41
s32 D_800DC5E0
Definition code_800029B0.c:48
s16 gCourseMinY
Definition code_800029B0.c:92
void func_80002DAC(void)
Definition code_800029B0.c:246
size_t gFreeMemorySize
Definition code_800029B0.c:113
u16 gNumSpawnedShells
Definition code_800029B0.c:106
u32 D_8015F730
Definition code_800029B0.c:116
s32 D_800DC5D8
Definition code_800029B0.c:45
s32 gIsMirrorMode
Definition code_800029B0.c:64
s16 gPlaceItemBoxes
Definition code_800029B0.c:72
uintptr_t gHeapEndPtr
Definition code_800029B0.c:115
struct UnkStruct_800DC5EC * D_800DC5F0
Definition code_800029B0.c:58
f32 gTimePlayerLastTouchedFinishLine[]
Definition code_800029B0.c:131
u8 * gNmiUnknown5
Definition code_800029B0.c:137
void setup_race(void)
Definition code_800029B0.c:176
uintptr_t gNextFreeMemoryAddress
Definition code_800029B0.c:114
struct UnkStruct_800DC5EC * D_800DC5EC
Definition code_800029B0.c:57
s16 gCourseMaxX
Definition code_800029B0.c:88
u16 gCollisionMeshCount
Definition code_800029B0.c:77
CollisionTriangle * gCollisionMesh
Definition code_800029B0.c:75
u16 D_800DC5B4
Definition code_800029B0.c:36
u8 * gNmiUnknown1
Definition code_800029B0.c:133
Vec3f D_8015F768
Definition code_800029B0.c:121
Vec3f D_8015F8D0
Definition code_800029B0.c:140
u16 D_8015F700
Definition code_800029B0.c:108
u16 D_800DC5BC
Definition code_800029B0.c:38
s16 D_8015F6FA
Definition code_800029B0.c:100
u16 D_800DC5B8
Definition code_800029B0.c:37
UNUSED u32 D_8015F718[3]
Definition code_800029B0.c:112
void func_80003040(void)
Definition code_800029B0.c:297
Vec3f D_8015F590
Definition code_800029B0.c:81
u16 D_8015F6F8
Definition code_800029B0.c:99
u8 * gNmiUnknown6
Definition code_800029B0.c:138
s16 gDebugPathCount
Definition code_800029B0.c:154
Vec3f D_8015F748
Definition code_800029B0.c:119
f32 Vec3f[3]
Definition common_structs.h:6
#define UNUSED
Definition macros.h:23
Definition camera.h:26
Definition common_structs.h:190
Definition common_structs.h:62
Definition common_structs.h:249
Definition code_800029B0.h:9
s32 pad2
Definition code_800029B0.h:26
struct Controller * controllers
Definition code_800029B0.h:10
Camera * camera
Definition code_800029B0.h:11
s32 pad[2]
Definition code_800029B0.h:15
s16 screenHeight
Definition code_800029B0.h:19
s16 unk
Definition code_800029B0.h:17
Player * player
Definition code_800029B0.h:12
s32 * unkC
Definition code_800029B0.h:13
s16 screenStartX
Definition code_800029B0.h:20
s16 playerDirection
Definition code_800029B0.h:23
s16 screenWidth
Definition code_800029B0.h:18
s16 cameraHeight
Definition code_800029B0.h:16
s16 screenStartY
Definition code_800029B0.h:21
Vp viewport
Definition code_800029B0.h:14
s16 pathCounter
Definition code_800029B0.h:24
s16 unk42
Definition code_800029B0.h:25
s16 unk3C
Definition code_800029B0.h:22
signed int s32
Definition ultratypes.h:15
unsigned int u32
Definition ultratypes.h:16
signed short int s16
Definition ultratypes.h:13
float f32
Definition ultratypes.h:34
unsigned short int u16
Definition ultratypes.h:14
unsigned char u8
Definition ultratypes.h:12