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void | update_menus (void) |
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void | options_menu_act (struct Controller *controller, u16 controllerIdx) |
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void | data_menu_act (struct Controller *controller, UNUSED u16 controllerIdx) |
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void | course_data_menu_act (struct Controller *controller, UNUSED u16 controllerIdx) |
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void | logo_intro_menu_act (struct Controller *controller, UNUSED u16 controllerIdx) |
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void | controller_pak_menu_act (struct Controller *controller, UNUSED u16 controllerIdx) |
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void | splash_menu_act (struct Controller *controller, u16 controllerIdx) |
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void | setup_selected_game_mode (void) |
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void | main_menu_act (struct Controller *controller, u16 controllerIdx) |
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bool | is_character_spot_free (s32 gridId) |
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void | player_select_menu_act (struct Controller *controller, u16 controllerIdx) |
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void | course_select_menu_act (struct Controller *arg0, u16 controllerIdx) |
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void | load_menu_states (s32 menuSelection) |
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void | reset_cycle_flash_menu (void) |
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void | set_sound_mode (void) |
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bool | is_screen_being_faded (void) |
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UNUSED void | debug_print_ghost_kart_character_id (s32 arg0, s32 arg1) |
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s32 | gIntroModelZEye |
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f32 | gIntroModelScale |
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f32 | gIntroModelRotX |
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f32 | gIntroModelRotY |
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f32 | gIntroModelRotZ |
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f32 | gIntroModelPosX |
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f32 | gIntroModelPosY |
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f32 | gIntroModelPosZ |
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s32 | gMenuFadeType |
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s8 | gCharacterGridSelections [4] |
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bool8 | gCharacterGridIsSelected [4] |
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s8 | gSubMenuSelection |
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s8 | gMainMenuSelection |
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s8 | gPlayerSelectMenuSelection |
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s8 | gDebugMenuSelection |
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s8 | gControllerPakMenuSelection |
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s8 | gScreenModeListIndex |
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u8 | gSoundMode |
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s8 | gPlayerCount |
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s8 | gVersusResultCursorSelection |
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s8 | gTimeTrialsResultCursorSelection |
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s8 | gBattleResultCursorSelection |
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s8 | gTimeTrialDataCourseIndex |
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s8 | gCourseRecordsMenuSelection |
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s8 | gCourseRecordsSubMenuSelection |
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s8 | gDebugGotoScene |
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bool8 | gGhostPlayerInit |
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bool8 | gCourseMapInit |
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s32 | gMenuTimingCounter |
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s32 | gMenuDelayTimer |
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s8 | gDemoUseController |
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s8 | gCupSelection |
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s8 | sTempCupSelection |
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s8 | gCourseIndexInCup |
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s8 | unref_8018EE0C |
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s32 | gMenuSelection = LOGO_INTRO_MENU |
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s32 | gFadeModeSelection = FADE_MODE_NONE |
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s8 | gCharacterSelections [4] = { MARIO, LUIGI, YOSHI, TOAD } |
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s8 | gGameModeMenuColumn [4] = { 0, 0, 0, 0 } |
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s8 | gGameModeSubMenuColumn [4][3] = { { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 } } |
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s8 | gNextDemoId = 0 |
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s8 | gControllerPakSelectedTableRow = 0 |
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s8 | gControllerPakVisibleTableRows [12] = { 0, 0, 1, 2, 3, 4, 5, 6, 0, 0, 0, 0 } |
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s8 | gControllerPakScrollDirection = CONTROLLER_PAK_SCROLL_DIR_NONE |
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s8 | unref_D_800E86D4 [12] = { 0 } |
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s8 | unref_D_800E86E0 [4] = { 0, 0, 0, 1 } |
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u32 | sVIGammaOffDitherOn = (OS_VI_GAMMA_OFF | OS_VI_DITHER_FILTER_ON) |
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const s8 | sScreenModePlayerTable [] |
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const s8 | sScreenModePlayerCount [] = { 1, 2, 2, 3, 4 } |
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const s8 | gPlayerModeSelection [] = { 1, 2, 1, 1 } |
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const s8 | sGameModePlayerColumnDefault [][3] |
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const s8 | sGameModePlayerColumnExtra [][3] |
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const s32 | gGameModePlayerSelection [][3] |
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const s8 | sCharacterGridOrder [] |
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const s16 | gCupCourseOrder [5][4] |
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const s8 | unref_800F2BDC [4] = { 1, 0, 0, 0 } |
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const s8 | sScreenModeIdxFromPlayerMode [4] = { 0, 1, 3, 4 } |
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const union GameModePack | sSoundMenuPack = { { SOUND_STEREO, SOUND_HEADPHONES, SOUND_UNUSED, SOUND_MONO } } |
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