Mario Kart 64
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render_player.h File Reference
#include <common_structs.h>
#include "buffers.h"
#include "camera.h"
Include dependency graph for render_player.h:
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Go to the source code of this file.

Macros

#define SOME_TEXTURE_POINTER_MATH   0x800
 

Functions

void func_8001F980 (s32 *, s32 *)
 
void func_8001F9E4 (Player *, Camera *, s8)
 
u16 check_player_camera_collision (Player *, Camera *, f32, f32)
 
u16 func_8001FD78 (Player *, f32, f32, f32)
 
void init_render_player (Player *, Camera *, s8, s8)
 one of his function is to put the frame to load in to a list to load it to be only applied for the next frame
 
void load_kart_texture_and_render_kart_particle_on_screen_one (void)
 
void load_kart_texture_and_render_kart_particle_on_screen_two (void)
 
void load_kart_texture_and_render_kart_particle_on_screen_three (void)
 
void load_kart_texture_and_render_kart_particle_on_screen_four (void)
 
void try_rendering_player (Player *, s8, s8)
 
void render_players_on_screen_one (void)
 
void render_players_on_screen_two (void)
 
void render_players_on_screen_three (void)
 
void render_players_on_screen_four (void)
 
void func_80021B0C (void)
 
void func_80021C78 (void)
 
void func_80021D40 (void)
 
void func_80021DA8 (void)
 
void mtxf_translate_rotate (Mat4, Vec3f, Vec3s)
 
void func_80021F50 (Mat4, Vec3f)
 
void mtxf_scale2 (Mat4, f32)
 
void failed_fixed_point_matrix_conversion (Mtx *, Mat4)
 
void convert_to_fixed_point_matrix (Mtx *, Mat4)
 
bool adjust_angle (s16 *, s16, s16)
 
void move_s32_towards (s32 *, s32, f32)
 
void move_f32_towards (f32 *, f32, f32)
 
void move_s16_towards (s16 *, s16, f32)
 
void move_u16_towards (u16 *, s16, f32)
 
void func_80022744 (void)
 
void func_8002276C (void)
 
void func_80022A98 (Player *, s8)
 
void func_80022B50 (Player *, s8)
 
void func_80022BC4 (Player *, s8)
 
void func_80022CA8 (Player *, s8, s8, s8)
 
void func_80022D60 (Player *, s8, s8, s8)
 
void func_80022DB4 (Player *, s8)
 
void func_80022E84 (Player *, s8, s8, s8)
 
void change_player_color_effect_rgb (Player *, s8, s32, f32)
 
void change_player_color_effect_cmy (Player *, s8, s32, f32)
 
bool is_player_under_light_luigi_raceway (Player *, s8)
 
void render_light_environment_on_player (Player *, s8)
 
void func_800235AC (Player *, s8)
 
void func_80023BF0 (Player *, s8, s8, s8)
 
void render_player_shadow (Player *, s8, s8)
 
void render_player_shadow_credits (Player *, s8, s8)
 
void render_kart (Player *, s8, s8, s8)
 
void render_ghost (Player *, s8, s8, s8)
 
void func_80025DE8 (Player *, s8, s8, s8)
 
void render_player_ice_reflection (Player *, s8, s8, s8)
 
void render_player (Player *, s8, s8)
 
void func_80026A48 (Player *, s8)
 
void update_wheel_palette (Player *, s8, s8, s8)
 
void func_80030A34 (Player *)
 
void func_8002701C (void)
 
void func_80027024 (s32, s32, s32)
 

Variables

struct_D_802F1F80gPlayerPalette
 
u8sKartUpperTexture
 
u8sKartLowerTexture
 
s32 D_80164A28
 
s16 gPlayersToRenderPlayerId []
 
s16 D_80164ABE []
 
s16 gPlayersToRenderScreenId []
 
PlayergPlayersToRenderPlayer []
 
s16 gMatrixEffectCount
 
u16 gPlayerRedEffect []
 
u16 gPlayerGreenEffect []
 
u16 gPlayerBlueEffect []
 
u16 gPlayerCyanEffect []
 
u16 gPlayerMagentaEffect []
 
u16 gPlayerYellowEffect []
 
s32 D_80164B80 []
 
s32 D_8018D930 []
 
Gfx common_square_plain_render []
 
Gfx D_0D008D58 []
 
s32 gPlayersToRenderCount
 
void * D_800DDB5C []
 
Vtx * D_800DDBB4 []
 
f32 gCharacterSize []
 
s32 D_800DDE74 []
 
Vtx D_800E51D0 []
 
Vtx D_800E5210 []
 
f64 D_800ED680
 
f64 D_800ED688
 
f32 D_800ED6A8
 
Vtx D_800E49C0 []
 
Vtx D_800E4AC0 []
 
Vtx D_800E4BC0 []
 
Vtx D_800E4CC0 []
 
Vtx D_800E4DC0 []
 
Vtx D_800E4EC0 []
 
Vtx D_800E4FD0 []
 
Vtx D_800E50D0 []
 
u8 ** gKartMarioWheels0 []
 
u8 ** gKartMarioWheels1 []
 
u8 ** gKartLuigiWheels0 []
 
u8 ** gKartLuigiWheels1 []
 
u8 ** gKartBowserWheels0 []
 
u8 ** gKartBowserWheels1 []
 
u8 ** gKartToadWheels0 []
 
u8 ** gKartToadWheels1 []
 
u8 ** gKartYoshiWheels0 []
 
u8 ** gKartYoshiWheels1 []
 
u8 ** gKartDKWheels0 []
 
u8 ** gKartDKWheels1 []
 
u8 ** gKartPeachWheels0 []
 
u8 ** gKartPeachWheels1 []
 
u8 ** gKartWarioWheels0 []
 
u8 ** gKartWarioWheels1 []
 
u16 ** gKartWheels0 []
 
u16 ** gKartWheels1 []
 
u8gKartMario168Wheel0 []
 
u8gKartMario147Wheel0 []
 
u8gKartMario126Wheel0 []
 
u8gKartMario105Wheel0 []
 
u8gKartMario084Wheel0 []
 
u8gKartMario063Wheel0 []
 
u8gKartMario042Wheel0 []
 
u8gKartMario021Wheel0 []
 
u8gKartMario000Wheel0 []
 
u8gKartMario269Wheel0 []
 
u8gKartMario249Wheel0 []
 
u8gKartMario229Wheel0 []
 
u8gKartMario209Wheel0 []
 
u8gKartMario189Wheel0 []
 
u8gKartLuigi168Wheel0 []
 
u8gKartLuigi147Wheel0 []
 
u8gKartLuigi126Wheel0 []
 
u8gKartLuigi105Wheel0 []
 
u8gKartLuigi084Wheel0 []
 
u8gKartLuigi063Wheel0 []
 
u8gKartLuigi042Wheel0 []
 
u8gKartLuigi021Wheel0 []
 
u8gKartLuigi000Wheel0 []
 
u8gKartLuigi269Wheel0 []
 
u8gKartLuigi249Wheel0 []
 
u8gKartLuigi229Wheel0 []
 
u8gKartLuigi209Wheel0 []
 
u8gKartLuigi189Wheel0 []
 
u8gKartBowser168Wheel0 []
 
u8gKartBowser147Wheel0 []
 
u8gKartBowser126Wheel0 []
 
u8gKartBowser105Wheel0 []
 
u8gKartBowser084Wheel0 []
 
u8gKartBowser063Wheel0 []
 
u8gKartBowser042Wheel0 []
 
u8gKartBowser021Wheel0 []
 
u8gKartBowser000Wheel0 []
 
u8gKartBowser269Wheel0 []
 
u8gKartBowser249Wheel0 []
 
u8gKartBowser229Wheel0 []
 
u8gKartBowser209Wheel0 []
 
u8gKartBowser189Wheel0 []
 
u8gKartToad168Wheel0 []
 
u8gKartToad147Wheel0 []
 
u8gKartToad126Wheel0 []
 
u8gKartToad105Wheel0 []
 
u8gKartToad084Wheel0 []
 
u8gKartToad063Wheel0 []
 
u8gKartToad042Wheel0 []
 
u8gKartToad021Wheel0 []
 
u8gKartToad000Wheel0 []
 
u8gKartToad269Wheel0 []
 
u8gKartToad249Wheel0 []
 
u8gKartToad229Wheel0 []
 
u8gKartToad209Wheel0 []
 
u8gKartToad189Wheel0 []
 
u8gKartYoshi168Wheel0 []
 
u8gKartYoshi147Wheel0 []
 
u8gKartYoshi126Wheel0 []
 
u8gKartYoshi105Wheel0 []
 
u8gKartYoshi084Wheel0 []
 
u8gKartYoshi063Wheel0 []
 
u8gKartYoshi042Wheel0 []
 
u8gKartYoshi021Wheel0 []
 
u8gKartYoshi000Wheel0 []
 
u8gKartYoshi269Wheel0 []
 
u8gKartYoshi249Wheel0 []
 
u8gKartYoshi229Wheel0 []
 
u8gKartYoshi209Wheel0 []
 
u8gKartYoshi189Wheel0 []
 
u8gKartDK168Wheel0 []
 
u8gKartDK147Wheel0 []
 
u8gKartDK126Wheel0 []
 
u8gKartDK105Wheel0 []
 
u8gKartDK084Wheel0 []
 
u8gKartDK063Wheel0 []
 
u8gKartDK042Wheel0 []
 
u8gKartDK021Wheel0 []
 
u8gKartDK000Wheel0 []
 
u8gKartDK269Wheel0 []
 
u8gKartDK249Wheel0 []
 
u8gKartDK229Wheel0 []
 
u8gKartDK209Wheel0 []
 
u8gKartDK189Wheel0 []
 
u8gKartPeach168Wheel0 []
 
u8gKartPeach147Wheel0 []
 
u8gKartPeach126Wheel0 []
 
u8gKartPeach105Wheel0 []
 
u8gKartPeach084Wheel0 []
 
u8gKartPeach063Wheel0 []
 
u8gKartPeach042Wheel0 []
 
u8gKartPeach021Wheel0 []
 
u8gKartPeach000Wheel0 []
 
u8gKartPeach269Wheel0 []
 
u8gKartPeach249Wheel0 []
 
u8gKartPeach229Wheel0 []
 
u8gKartPeach209Wheel0 []
 
u8gKartPeach189Wheel0 []
 
u8gKartWario168Wheel0 []
 
u8gKartWario147Wheel0 []
 
u8gKartWario126Wheel0 []
 
u8gKartWario105Wheel0 []
 
u8gKartWario084Wheel0 []
 
u8gKartWario063Wheel0 []
 
u8gKartWario042Wheel0 []
 
u8gKartWario021Wheel0 []
 
u8gKartWario000Wheel0 []
 
u8gKartWario269Wheel0 []
 
u8gKartWario249Wheel0 []
 
u8gKartWario229Wheel0 []
 
u8gKartWario209Wheel0 []
 
u8gKartWario189Wheel0 []
 
s16 D_80165020 [40]
 
Vec3f D_80165070 [8]
 
s16 gLastAnimFrameSelector [4][8]
 
s16 gLastAnimGroupSelector [4][8]
 
s16 D_80165150 [4][8]
 
s16 D_80165190 [4][8]
 
s16 D_801651D0 [4][8]
 

Macro Definition Documentation

◆ SOME_TEXTURE_POINTER_MATH

#define SOME_TEXTURE_POINTER_MATH   0x800

Function Documentation

◆ adjust_angle()

bool adjust_angle ( s16 * angle,
s16 targetAngle,
s16 step )
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◆ change_player_color_effect_cmy()

void change_player_color_effect_cmy ( Player * ,
s8 ,
s32 ,
f32  )

◆ change_player_color_effect_rgb()

void change_player_color_effect_rgb ( Player * ,
s8 ,
s32 ,
f32  )

◆ check_player_camera_collision()

u16 check_player_camera_collision ( Player * player,
Camera * camera,
f32 arg2,
f32 arg3 )
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◆ convert_to_fixed_point_matrix()

void convert_to_fixed_point_matrix ( Mtx * dest,
Mat4 src )

Takes a floating-point matrix and converts it to an s15.16 internal matrix. Each Mtx entry is a size of s32 that holds two values. The first 16 entries hold only the integer values and the second 16 entries hold only the decimal (fractional) parts. In simpler words, the integer and decimal gets split up and stored in their own section. Mtx is setup this way due to hardware restrictions of the n64 or as an optimization.

Parameters
MtxA new internal fixed-point matrix.
Mat4An array of f32 Mat4 to Mtx explanation: https://blarg.ca/2020/10/11/fixed-point-math.
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◆ failed_fixed_point_matrix_conversion()

void failed_fixed_point_matrix_conversion ( Mtx * dest,
Mat4 src )

This function writes a fixed-point value to each Mtx entry. This is not how the Mtx struct works. The first half of Mtx only holds s16 whole numbers and the second half holds the s16 decimal (fractional) parts. See convert_to_fixed_point_matrix() for correct calculations. Note that each Mtx entry is the size of s32. This means each Mtx entry holds two s16 values. The first sixteen entries contain only the integer parts and the second sixteen entries hold only the decimal (fractional) parts.

◆ func_8001F980()

void func_8001F980 ( s32 * arg0,
s32 * arg1 )
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◆ func_8001F9E4()

void func_8001F9E4 ( Player * player,
Camera * camera,
s8 screenId )
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◆ func_8001FD78()

u16 func_8001FD78 ( Player * ,
f32 ,
f32 ,
f32  )

◆ func_80021B0C()

void func_80021B0C ( void )
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◆ func_80021C78()

void func_80021C78 ( void )
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◆ func_80021D40()

void func_80021D40 ( void )
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◆ func_80021DA8()

void func_80021DA8 ( void )
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◆ func_80021F50()

void func_80021F50 ( Mat4 arg0,
Vec3f arg1 )

◆ func_80022744()

void func_80022744 ( void )
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◆ func_8002276C()

void func_8002276C ( void )
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◆ func_80022A98()

void func_80022A98 ( Player * player,
s8 arg1 )
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◆ func_80022B50()

void func_80022B50 ( Player * ,
s8  )

◆ func_80022BC4()

void func_80022BC4 ( Player * ,
s8  )

◆ func_80022CA8()

void func_80022CA8 ( Player * ,
s8 ,
s8 ,
s8  )

◆ func_80022D60()

void func_80022D60 ( Player * ,
s8 ,
s8 ,
s8  )

◆ func_80022DB4()

void func_80022DB4 ( Player * ,
s8  )

◆ func_80022E84()

void func_80022E84 ( Player * ,
s8 ,
s8 ,
s8  )

◆ func_800235AC()

void func_800235AC ( Player * player,
s8 arg1 )
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◆ func_80023BF0()

void func_80023BF0 ( Player * player,
s8 playerId,
s8 screenId,
s8 arg3 )
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◆ func_80025DE8()

void func_80025DE8 ( Player * player,
s8 playerId,
s8 screenId,
s8 arg3 )
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◆ func_80026A48()

void func_80026A48 ( Player * player,
s8 arg1 )
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◆ func_8002701C()

void func_8002701C ( void )

◆ func_80027024()

void func_80027024 ( s32 ,
s32 ,
s32  )

◆ func_80030A34()

void func_80030A34 ( Player * player)
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◆ init_render_player()

void init_render_player ( Player * player,
Camera * camera,
s8 playerId,
s8 screenId )

one of his function is to put the frame to load in to a list to load it to be only applied for the next frame

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◆ is_player_under_light_luigi_raceway()

bool is_player_under_light_luigi_raceway ( Player * player,
s8 arg1 )

Activates in the tunnel to shade the player a bit darker Sort of an atmospheric effect.

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◆ load_kart_texture_and_render_kart_particle_on_screen_four()

void load_kart_texture_and_render_kart_particle_on_screen_four ( void )
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◆ load_kart_texture_and_render_kart_particle_on_screen_one()

void load_kart_texture_and_render_kart_particle_on_screen_one ( void )
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◆ load_kart_texture_and_render_kart_particle_on_screen_three()

void load_kart_texture_and_render_kart_particle_on_screen_three ( void )
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◆ load_kart_texture_and_render_kart_particle_on_screen_two()

void load_kart_texture_and_render_kart_particle_on_screen_two ( void )
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◆ move_f32_towards()

void move_f32_towards ( f32 * startingValue,
f32 targetValue,
f32 somePercent )

Function: move_f32_towards

Parameters: f32 *startingValue - Pointer to the float that will be modified f32 targetValue - Float value to move startingValue towards f32 somePercent - The percent of the difference between startingValue and targetValue to actually move

Moves a given startingValue the given somePercent towards the targetValue

f32 *thing = 2500; move_f32_towards(thing, 500, 0.75f); thing now has a value of 1000

If after the move startingValue is inside of the range [-0.001, 0.001], force it to exactly 0.0f

This is probably a precision thing. The scaling with somePercent likely can't hit exactly 0 with any reliability, so they force it to 0 if you're in a small range around it. Why they only do this for 0 is anyone's guess though

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◆ move_s16_towards()

void move_s16_towards ( s16 * startingValue,
s16 targetValue,
f32 somePercent )
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◆ move_s32_towards()

void move_s32_towards ( s32 * startingValue,
s32 targetValue,
f32 somePercent )
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◆ move_u16_towards()

void move_u16_towards ( u16 * startingValue,
s16 targetValue,
f32 somePercent )
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◆ mtxf_scale2()

void mtxf_scale2 ( Mat4 arg0,
f32 scale )
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◆ mtxf_translate_rotate()

void mtxf_translate_rotate ( Mat4 dest,
Vec3f pos,
Vec3s orientation )
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◆ render_ghost()

void render_ghost ( Player * player,
s8 playerId,
s8 screenId,
s8 arg3 )
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◆ render_kart()

void render_kart ( Player * player,
s8 playerId,
s8 arg2,
s8 arg3 )
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◆ render_light_environment_on_player()

void render_light_environment_on_player ( Player * player,
s8 arg1 )
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◆ render_player()

void render_player ( Player * player,
s8 playerId,
s8 screenId )
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◆ render_player_ice_reflection()

void render_player_ice_reflection ( Player * player,
s8 playerId,
s8 screenId,
s8 arg3 )
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◆ render_player_shadow()

void render_player_shadow ( Player * player,
s8 playerId,
s8 screenId )
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◆ render_player_shadow_credits()

void render_player_shadow_credits ( Player * player,
s8 playerId,
s8 arg2 )
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◆ render_players_on_screen_four()

void render_players_on_screen_four ( void )
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◆ render_players_on_screen_one()

void render_players_on_screen_one ( void )
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◆ render_players_on_screen_three()

void render_players_on_screen_three ( void )
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◆ render_players_on_screen_two()

void render_players_on_screen_two ( void )
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◆ try_rendering_player()

void try_rendering_player ( Player * player,
s8 playerId,
s8 arg2 )
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◆ update_wheel_palette()

void update_wheel_palette ( Player * player,
s8 playerId,
s8 screenId,
s8 arg3 )
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Variable Documentation

◆ common_square_plain_render

Gfx common_square_plain_render[]
extern

◆ D_0D008D58

Gfx D_0D008D58[]
extern

◆ D_800DDB5C

void* D_800DDB5C[]
extern

◆ D_800DDBB4

Vtx* D_800DDBB4[]
extern

◆ D_800DDE74

s32 D_800DDE74[]
extern

◆ D_800E49C0

Vtx D_800E49C0[]
extern

◆ D_800E4AC0

Vtx D_800E4AC0[]
extern

◆ D_800E4BC0

Vtx D_800E4BC0[]
extern

◆ D_800E4CC0

Vtx D_800E4CC0[]
extern

◆ D_800E4DC0

Vtx D_800E4DC0[]
extern

◆ D_800E4EC0

Vtx D_800E4EC0[]
extern

◆ D_800E4FD0

Vtx D_800E4FD0[]
extern

◆ D_800E50D0

Vtx D_800E50D0[]
extern

◆ D_800E51D0

Vtx D_800E51D0[]
extern

◆ D_800E5210

Vtx D_800E5210[]
extern

◆ D_800ED680

f64 D_800ED680
extern

◆ D_800ED688

f64 D_800ED688
extern

◆ D_800ED6A8

f32 D_800ED6A8
extern

◆ D_80164A28

s32 D_80164A28
extern

◆ D_80164ABE

s16 D_80164ABE[]
extern

◆ D_80164B80

s32 D_80164B80[]
extern

◆ D_80165020

s16 D_80165020[40]
extern

◆ D_80165070

Vec3f D_80165070[8]
extern

◆ D_80165150

s16 D_80165150[4][8]
extern

◆ D_80165190

s16 D_80165190[4][8]
extern

◆ D_801651D0

s16 D_801651D0[4][8]
extern

◆ D_8018D930

s32 D_8018D930[]
extern

◆ gCharacterSize

f32 gCharacterSize[]
extern

◆ gKartBowser000Wheel0

u8* gKartBowser000Wheel0[]
extern

◆ gKartBowser021Wheel0

u8* gKartBowser021Wheel0[]
extern

◆ gKartBowser042Wheel0

u8* gKartBowser042Wheel0[]
extern

◆ gKartBowser063Wheel0

u8* gKartBowser063Wheel0[]
extern

◆ gKartBowser084Wheel0

u8* gKartBowser084Wheel0[]
extern

◆ gKartBowser105Wheel0

u8* gKartBowser105Wheel0[]
extern

◆ gKartBowser126Wheel0

u8* gKartBowser126Wheel0[]
extern

◆ gKartBowser147Wheel0

u8* gKartBowser147Wheel0[]
extern

◆ gKartBowser168Wheel0

u8* gKartBowser168Wheel0[]
extern

◆ gKartBowser189Wheel0

u8 * gKartBowser189Wheel0
extern

◆ gKartBowser209Wheel0

u8* gKartBowser209Wheel0[]
extern

◆ gKartBowser229Wheel0

u8 * gKartBowser229Wheel0
extern

◆ gKartBowser249Wheel0

u8* gKartBowser249Wheel0[]
extern

◆ gKartBowser269Wheel0

u8 * gKartBowser269Wheel0
extern

◆ gKartBowserWheels0

u8** gKartBowserWheels0[]
extern

◆ gKartBowserWheels1

u8** gKartBowserWheels1[]
extern

◆ gKartDK000Wheel0

u8* gKartDK000Wheel0[]
extern

◆ gKartDK021Wheel0

u8* gKartDK021Wheel0[]
extern

◆ gKartDK042Wheel0

u8* gKartDK042Wheel0[]
extern

◆ gKartDK063Wheel0

u8* gKartDK063Wheel0[]
extern

◆ gKartDK084Wheel0

u8* gKartDK084Wheel0[]
extern

◆ gKartDK105Wheel0

u8* gKartDK105Wheel0[]
extern

◆ gKartDK126Wheel0

u8* gKartDK126Wheel0[]
extern

◆ gKartDK147Wheel0

u8* gKartDK147Wheel0[]
extern

◆ gKartDK168Wheel0

u8* gKartDK168Wheel0[]
extern

◆ gKartDK189Wheel0

u8 * gKartDK189Wheel0
extern

◆ gKartDK209Wheel0

u8* gKartDK209Wheel0[]
extern

◆ gKartDK229Wheel0

u8 * gKartDK229Wheel0
extern

◆ gKartDK249Wheel0

u8* gKartDK249Wheel0[]
extern

◆ gKartDK269Wheel0

u8 * gKartDK269Wheel0
extern

◆ gKartDKWheels0

u8** gKartDKWheels0[]
extern

◆ gKartDKWheels1

u8** gKartDKWheels1[]
extern

◆ gKartLuigi000Wheel0

u8* gKartLuigi000Wheel0[]
extern

◆ gKartLuigi021Wheel0

u8* gKartLuigi021Wheel0[]
extern

◆ gKartLuigi042Wheel0

u8* gKartLuigi042Wheel0[]
extern

◆ gKartLuigi063Wheel0

u8* gKartLuigi063Wheel0[]
extern

◆ gKartLuigi084Wheel0

u8* gKartLuigi084Wheel0[]
extern

◆ gKartLuigi105Wheel0

u8* gKartLuigi105Wheel0[]
extern

◆ gKartLuigi126Wheel0

u8* gKartLuigi126Wheel0[]
extern

◆ gKartLuigi147Wheel0

u8* gKartLuigi147Wheel0[]
extern

◆ gKartLuigi168Wheel0

u8* gKartLuigi168Wheel0[]
extern

◆ gKartLuigi189Wheel0

u8 * gKartLuigi189Wheel0
extern

◆ gKartLuigi209Wheel0

u8* gKartLuigi209Wheel0[]
extern

◆ gKartLuigi229Wheel0

u8 * gKartLuigi229Wheel0
extern

◆ gKartLuigi249Wheel0

u8* gKartLuigi249Wheel0[]
extern

◆ gKartLuigi269Wheel0

u8 * gKartLuigi269Wheel0
extern

◆ gKartLuigiWheels0

u8** gKartLuigiWheels0[]
extern

◆ gKartLuigiWheels1

u8** gKartLuigiWheels1[]
extern

◆ gKartMario000Wheel0

u8* gKartMario000Wheel0[]
extern

◆ gKartMario021Wheel0

u8* gKartMario021Wheel0[]
extern

◆ gKartMario042Wheel0

u8* gKartMario042Wheel0[]
extern

◆ gKartMario063Wheel0

u8* gKartMario063Wheel0[]
extern

◆ gKartMario084Wheel0

u8* gKartMario084Wheel0[]
extern

◆ gKartMario105Wheel0

u8* gKartMario105Wheel0[]
extern

◆ gKartMario126Wheel0

u8* gKartMario126Wheel0[]
extern

◆ gKartMario147Wheel0

u8* gKartMario147Wheel0[]
extern

◆ gKartMario168Wheel0

u8* gKartMario168Wheel0[]
extern

◆ gKartMario189Wheel0

u8 * gKartMario189Wheel0
extern

◆ gKartMario209Wheel0

u8* gKartMario209Wheel0[]
extern

◆ gKartMario229Wheel0

u8 * gKartMario229Wheel0
extern

◆ gKartMario249Wheel0

u8* gKartMario249Wheel0[]
extern

◆ gKartMario269Wheel0

u8 * gKartMario269Wheel0
extern

◆ gKartMarioWheels0

u8** gKartMarioWheels0[]
extern

◆ gKartMarioWheels1

u8** gKartMarioWheels1[]
extern

◆ gKartPeach000Wheel0

u8* gKartPeach000Wheel0[]
extern

◆ gKartPeach021Wheel0

u8* gKartPeach021Wheel0[]
extern

◆ gKartPeach042Wheel0

u8* gKartPeach042Wheel0[]
extern

◆ gKartPeach063Wheel0

u8* gKartPeach063Wheel0[]
extern

◆ gKartPeach084Wheel0

u8* gKartPeach084Wheel0[]
extern

◆ gKartPeach105Wheel0

u8* gKartPeach105Wheel0[]
extern

◆ gKartPeach126Wheel0

u8* gKartPeach126Wheel0[]
extern

◆ gKartPeach147Wheel0

u8* gKartPeach147Wheel0[]
extern

◆ gKartPeach168Wheel0

u8* gKartPeach168Wheel0[]
extern

◆ gKartPeach189Wheel0

u8 * gKartPeach189Wheel0
extern

◆ gKartPeach209Wheel0

u8* gKartPeach209Wheel0[]
extern

◆ gKartPeach229Wheel0

u8 * gKartPeach229Wheel0
extern

◆ gKartPeach249Wheel0

u8* gKartPeach249Wheel0[]
extern

◆ gKartPeach269Wheel0

u8 * gKartPeach269Wheel0
extern

◆ gKartPeachWheels0

u8** gKartPeachWheels0[]
extern

◆ gKartPeachWheels1

u8** gKartPeachWheels1[]
extern

◆ gKartToad000Wheel0

u8* gKartToad000Wheel0[]
extern

◆ gKartToad021Wheel0

u8* gKartToad021Wheel0[]
extern

◆ gKartToad042Wheel0

u8* gKartToad042Wheel0[]
extern

◆ gKartToad063Wheel0

u8* gKartToad063Wheel0[]
extern

◆ gKartToad084Wheel0

u8* gKartToad084Wheel0[]
extern

◆ gKartToad105Wheel0

u8* gKartToad105Wheel0[]
extern

◆ gKartToad126Wheel0

u8* gKartToad126Wheel0[]
extern

◆ gKartToad147Wheel0

u8* gKartToad147Wheel0[]
extern

◆ gKartToad168Wheel0

u8* gKartToad168Wheel0[]
extern

◆ gKartToad189Wheel0

u8 * gKartToad189Wheel0
extern

◆ gKartToad209Wheel0

u8* gKartToad209Wheel0[]
extern

◆ gKartToad229Wheel0

u8 * gKartToad229Wheel0
extern

◆ gKartToad249Wheel0

u8* gKartToad249Wheel0[]
extern

◆ gKartToad269Wheel0

u8 * gKartToad269Wheel0
extern

◆ gKartToadWheels0

u8** gKartToadWheels0[]
extern

◆ gKartToadWheels1

u8** gKartToadWheels1[]
extern

◆ gKartWario000Wheel0

u8* gKartWario000Wheel0[]
extern

◆ gKartWario021Wheel0

u8* gKartWario021Wheel0[]
extern

◆ gKartWario042Wheel0

u8* gKartWario042Wheel0[]
extern

◆ gKartWario063Wheel0

u8* gKartWario063Wheel0[]
extern

◆ gKartWario084Wheel0

u8* gKartWario084Wheel0[]
extern

◆ gKartWario105Wheel0

u8* gKartWario105Wheel0[]
extern

◆ gKartWario126Wheel0

u8* gKartWario126Wheel0[]
extern

◆ gKartWario147Wheel0

u8* gKartWario147Wheel0[]
extern

◆ gKartWario168Wheel0

u8* gKartWario168Wheel0[]
extern

◆ gKartWario189Wheel0

u8 * gKartWario189Wheel0
extern

◆ gKartWario209Wheel0

u8* gKartWario209Wheel0[]
extern

◆ gKartWario229Wheel0

u8 * gKartWario229Wheel0
extern

◆ gKartWario249Wheel0

u8* gKartWario249Wheel0[]
extern

◆ gKartWario269Wheel0

u8 * gKartWario269Wheel0
extern

◆ gKartWarioWheels0

u8** gKartWarioWheels0[]
extern

◆ gKartWarioWheels1

u8** gKartWarioWheels1[]
extern

◆ gKartWheels0

u16** gKartWheels0[]
extern

◆ gKartWheels1

u16** gKartWheels1[]
extern

◆ gKartYoshi000Wheel0

u8* gKartYoshi000Wheel0[]
extern

◆ gKartYoshi021Wheel0

u8* gKartYoshi021Wheel0[]
extern

◆ gKartYoshi042Wheel0

u8* gKartYoshi042Wheel0[]
extern

◆ gKartYoshi063Wheel0

u8* gKartYoshi063Wheel0[]
extern

◆ gKartYoshi084Wheel0

u8* gKartYoshi084Wheel0[]
extern

◆ gKartYoshi105Wheel0

u8* gKartYoshi105Wheel0[]
extern

◆ gKartYoshi126Wheel0

u8* gKartYoshi126Wheel0[]
extern

◆ gKartYoshi147Wheel0

u8* gKartYoshi147Wheel0[]
extern

◆ gKartYoshi168Wheel0

u8* gKartYoshi168Wheel0[]
extern

◆ gKartYoshi189Wheel0

u8 * gKartYoshi189Wheel0
extern

◆ gKartYoshi209Wheel0

u8* gKartYoshi209Wheel0[]
extern

◆ gKartYoshi229Wheel0

u8 * gKartYoshi229Wheel0
extern

◆ gKartYoshi249Wheel0

u8* gKartYoshi249Wheel0[]
extern

◆ gKartYoshi269Wheel0

u8 * gKartYoshi269Wheel0
extern

◆ gKartYoshiWheels0

u8** gKartYoshiWheels0[]
extern

◆ gKartYoshiWheels1

u8** gKartYoshiWheels1[]
extern

◆ gLastAnimFrameSelector

s16 gLastAnimFrameSelector[4][8]
extern

◆ gLastAnimGroupSelector

s16 gLastAnimGroupSelector[4][8]
extern

◆ gMatrixEffectCount

s16 gMatrixEffectCount
extern

◆ gPlayerBlueEffect

u16 gPlayerBlueEffect[]
extern

◆ gPlayerCyanEffect

u16 gPlayerCyanEffect[]
extern

◆ gPlayerGreenEffect

u16 gPlayerGreenEffect[]
extern

◆ gPlayerMagentaEffect

u16 gPlayerMagentaEffect[]
extern

◆ gPlayerPalette

struct_D_802F1F80* gPlayerPalette
extern

◆ gPlayerRedEffect

u16 gPlayerRedEffect[]
extern

◆ gPlayersToRenderCount

s32 gPlayersToRenderCount
extern

◆ gPlayersToRenderPlayer

Player* gPlayersToRenderPlayer[]
extern

◆ gPlayersToRenderPlayerId

s16 gPlayersToRenderPlayerId[]
extern

◆ gPlayersToRenderScreenId

s16 gPlayersToRenderScreenId[]
extern

◆ gPlayerYellowEffect

u16 gPlayerYellowEffect[]
extern

◆ sKartLowerTexture

u8* sKartLowerTexture
extern

◆ sKartUpperTexture

u8* sKartUpperTexture
extern