Mario Kart 64
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code_8003DC40.c File Reference
#include <ultra64.h>
#include <macros.h>
#include <mk64.h>
#include "math_util.h"
#include <common_structs.h>
#include "player_controller.h"
#include "effects.h"
#include "code_8003DC40.h"
#include "defines.h"
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Functions

void func_8003DC40 (Player *player)
 
UNUSED void func_8003DC50 (Player *player, Vec3f arg1)
 
UNUSED void func_8003DE4C (Player *player, Vec3f arg1)
 
void func_8003E048 (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)
 
void func_8003E37C (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)
 
void func_8003E6EC (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)
 
void func_8003E9EC (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)
 
void func_8003EE2C (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)
 
void func_8003F138 (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)
 
void func_8003F46C (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7)
 
void func_8003F734 (Player *player, Vec3f arg1, Vec3f arg2, f32 *arg3, f32 *arg4, f32 *arg5, f32 *arg6)
 
void func_8003FBAC (Player *player, Vec3f arg1, Vec3f arg2, f32 *arg3, f32 *arg4, f32 *arg5, f32 *arg6)
 

Function Documentation

◆ func_8003DC40()

void func_8003DC40 ( Player * player)
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◆ func_8003DC50()

UNUSED void func_8003DC50 ( Player * player,
Vec3f arg1 )
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◆ func_8003DE4C()

UNUSED void func_8003DE4C ( Player * player,
Vec3f arg1 )
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◆ func_8003E048()

void func_8003E048 ( Player * player,
Vec3f arg1,
Vec3f arg2,
Vec3f arg3,
f32 * arg4,
f32 * arg5,
f32 * arg6,
f32 * arg7 )
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◆ func_8003E37C()

void func_8003E37C ( Player * player,
Vec3f arg1,
Vec3f arg2,
Vec3f arg3,
f32 * arg4,
f32 * arg5,
f32 * arg6,
f32 * arg7 )
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◆ func_8003E6EC()

void func_8003E6EC ( Player * player,
Vec3f arg1,
Vec3f arg2,
Vec3f arg3,
f32 * arg4,
f32 * arg5,
f32 * arg6,
f32 * arg7 )
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◆ func_8003E9EC()

void func_8003E9EC ( Player * player,
Vec3f arg1,
Vec3f arg2,
Vec3f arg3,
f32 * arg4,
f32 * arg5,
f32 * arg6,
f32 * arg7 )
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◆ func_8003EE2C()

void func_8003EE2C ( Player * player,
Vec3f arg1,
Vec3f arg2,
Vec3f arg3,
f32 * arg4,
f32 * arg5,
f32 * arg6,
f32 * arg7 )
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◆ func_8003F138()

void func_8003F138 ( Player * player,
Vec3f arg1,
Vec3f arg2,
Vec3f arg3,
f32 * arg4,
f32 * arg5,
f32 * arg6,
f32 * arg7 )
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◆ func_8003F46C()

void func_8003F46C ( Player * player,
Vec3f arg1,
Vec3f arg2,
Vec3f arg3,
f32 * arg4,
f32 * arg5,
f32 * arg6,
f32 * arg7 )
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◆ func_8003F734()

void func_8003F734 ( Player * player,
Vec3f arg1,
Vec3f arg2,
f32 * arg3,
f32 * arg4,
f32 * arg5,
f32 * arg6 )
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◆ func_8003FBAC()

void func_8003FBAC ( Player * player,
Vec3f arg1,
Vec3f arg2,
f32 * arg3,
f32 * arg4,
f32 * arg5,
f32 * arg6 )
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