Mario Kart 64
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#include <ultra64.h>
#include <macros.h>
#include <mk64.h>
#include "math_util.h"
#include <common_structs.h>
#include "player_controller.h"
#include "effects.h"
#include "code_8003DC40.h"
#include "defines.h"
Functions | |
void | func_8003DC40 (Player *player) |
UNUSED void | func_8003DC50 (Player *player, Vec3f arg1) |
UNUSED void | func_8003DE4C (Player *player, Vec3f arg1) |
void | func_8003E048 (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) |
void | func_8003E37C (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) |
void | func_8003E6EC (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) |
void | func_8003E9EC (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) |
void | func_8003EE2C (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) |
void | func_8003F138 (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) |
void | func_8003F46C (Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) |
void | func_8003F734 (Player *player, Vec3f arg1, Vec3f arg2, f32 *arg3, f32 *arg4, f32 *arg5, f32 *arg6) |
void | func_8003FBAC (Player *player, Vec3f arg1, Vec3f arg2, f32 *arg3, f32 *arg4, f32 *arg5, f32 *arg6) |
void func_8003DC40 | ( | Player * | player | ) |
void func_8003E048 | ( | Player * | player, |
Vec3f | arg1, | ||
Vec3f | arg2, | ||
Vec3f | arg3, | ||
f32 * | arg4, | ||
f32 * | arg5, | ||
f32 * | arg6, | ||
f32 * | arg7 ) |
void func_8003E37C | ( | Player * | player, |
Vec3f | arg1, | ||
Vec3f | arg2, | ||
Vec3f | arg3, | ||
f32 * | arg4, | ||
f32 * | arg5, | ||
f32 * | arg6, | ||
f32 * | arg7 ) |
void func_8003E6EC | ( | Player * | player, |
Vec3f | arg1, | ||
Vec3f | arg2, | ||
Vec3f | arg3, | ||
f32 * | arg4, | ||
f32 * | arg5, | ||
f32 * | arg6, | ||
f32 * | arg7 ) |
void func_8003E9EC | ( | Player * | player, |
Vec3f | arg1, | ||
Vec3f | arg2, | ||
Vec3f | arg3, | ||
f32 * | arg4, | ||
f32 * | arg5, | ||
f32 * | arg6, | ||
f32 * | arg7 ) |
void func_8003EE2C | ( | Player * | player, |
Vec3f | arg1, | ||
Vec3f | arg2, | ||
Vec3f | arg3, | ||
f32 * | arg4, | ||
f32 * | arg5, | ||
f32 * | arg6, | ||
f32 * | arg7 ) |
void func_8003F138 | ( | Player * | player, |
Vec3f | arg1, | ||
Vec3f | arg2, | ||
Vec3f | arg3, | ||
f32 * | arg4, | ||
f32 * | arg5, | ||
f32 * | arg6, | ||
f32 * | arg7 ) |
void func_8003F46C | ( | Player * | player, |
Vec3f | arg1, | ||
Vec3f | arg2, | ||
Vec3f | arg3, | ||
f32 * | arg4, | ||
f32 * | arg5, | ||
f32 * | arg6, | ||
f32 * | arg7 ) |
void func_8003F734 | ( | Player * | player, |
Vec3f | arg1, | ||
Vec3f | arg2, | ||
f32 * | arg3, | ||
f32 * | arg4, | ||
f32 * | arg5, | ||
f32 * | arg6 ) |