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void | copy_collision (Collision *src, Collision *dest) |
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void | triple_shell_actor_collide_with_player (struct ShellActor *shell, s32 shellType) |
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void | func_802B039C (struct BananaActor *banana) |
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void | func_802B0464 (s16 bananaIndex) |
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void | func_802B04E8 (UNUSED struct BananaActor *arg0, s16 bananaIndex) |
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void | destroy_banana_in_banana_bunch (struct BananaActor *banana) |
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void | func_802B0648 (struct BananaBunchParent *banana_bunch) |
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void | func_802B0788 (s16 rawStickY, struct BananaBunchParent *banana_bunch, Player *player) |
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s32 | func_802B09C0 (s16 bananaId) |
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void | update_actor_banana_bunch (struct BananaBunchParent *banana_bunch) |
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bool | is_shell_exist (s16 arg0) |
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void | update_actor_triple_shell (TripleShellParent *parent, s16 shellType) |
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s32 | use_banana_bunch_item (Player *player) |
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s32 | use_triple_shell_item (Player *player, s16 tripleShellType) |
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s32 | init_triple_shell (TripleShellParent *parent, Player *player, s16 shellType, u16 shellId) |
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s32 | use_green_shell_item (Player *player) |
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s32 | use_red_shell_item (Player *player) |
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void | use_blue_shell_item (Player *player) |
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void | func_802B2914 (struct BananaBunchParent *banana_bunch, Player *player, s16 bananaId) |
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s32 | use_fake_itembox_item (Player *player) |
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s32 | use_banana_item (Player *player) |
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void | use_thunder_item (Player *player) |
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void | player_use_item (Player *player) |
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void | check_player_use_item (void) |
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void | func_802B4E30 (struct Actor *arg0) |
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