Here is a list of all struct and union fields with links to the structures/unions they belong to:
- i -
- i : fu, Mtx_u
- id : OSThread_s, SeqOrBankEntry
- ignoreDrumPan : SequenceChannelLayer
- image : uObjTxtrBlock_t, uObjTxtrTile_t, uObjTxtrTLUT_t
- imageAdrs : uObjSprite_t
- imageFlags : uObjSprite_t
- imageFlip : uObjBg_t, uObjScaleBg_t
- imageFmt : uObjBg_t, uObjScaleBg_t, uObjSprite_t
- imageH : uObjBg_t, uObjScaleBg_t, uObjSprite_t
- imageLoad : uObjBg_t, uObjScaleBg_t
- imagePal : uObjBg_t, uObjScaleBg_t, uObjSprite_t
- imagePtr : uObjBg_t, uObjScaleBg_t
- imageSiz : uObjBg_t, uObjScaleBg_t, uObjSprite_t
- imageStride : uObjSprite_t
- imageW : uObjBg_t, uObjScaleBg_t, uObjSprite_t
- imageX : uObjBg_t, uObjScaleBg_t
- imageY : uObjBg_t, uObjScaleBg_t
- imageYorig : uObjScaleBg_t
- index : CutsceneSplinePoint
- indexCycle : AnimationCycleSpec
- initialized : OSMgrArgs
- initParams : CeremonyActor, Firework
- inode : __OSInodeCache
- inode_page : __OSInode
- inode_t : __OSInodeUnit
- instArray : ALBank_s
- instCount : ALBank_s
- instOrWave : SequenceChannel, SequenceChannelLayer
- instr00 : exceptionPreamble
- instr01 : exceptionPreamble
- instr02 : exceptionPreamble
- instr03 : exceptionPreamble
- instrument : SequenceChannel, SequenceChannelLayer
- instruments : AudioBank, CtlEntry
- interval : OSTimer_str
- inverted_checksum : __OSPackId
- ipage : __OSInodeUnit
- isActive : CeremonyActor, Firework, PaddleBoatStuff, TrainCarStuff
- isSyntheticWave : NoteSubEu
- isTimerActive : ItemWindowObjects, Object
- itemBoxX : hud_player
- itemBoxY : hud_player
- itemDisplayState : ItemWindowObjects
- itemOverride : hud_player
- items : SynthesisReverb