|
s16 | get_angle_between_waypoints (Vec3f arg0, Vec3f arg1) |
|
s32 | func_80006018 (f32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, f32 arg5, f32 arg6, f32 arg7) |
|
void | adjust_position_by_angle (Vec3f newPos, Vec3f oldPos, s16 orientationY) |
|
s32 | set_vehicle_render_distance_flags (Vec3f vehiclePos, f32 renderDistance, s32 flags) |
|
void | func_800065D0 (s32 playerId, Player *player) |
|
void | set_places (void) |
|
void | func_800070F4 (void) |
|
void | func_800074D4 (void) |
|
s32 | func_80007BF8 (u16 arg0, u16 arg1, u16 arg2, u16 arg3, u16 arg4) |
|
void | func_80007D04 (s32 playerId, Player *player) |
|
void | func_80007FA4 (s32 arg0, Player *player, f32 arg2) |
|
void | func_80008424 (s32 playerId, f32 arg1, Player *player) |
|
void | func_80008DC0 (s32 pathIndex) |
|
s32 | func_80008E58 (s32 payerId, s32 pathIndex) |
|
void | func_80008F38 (s32 playerId) |
|
void | func_80009000 (s32 playerId) |
|
void | func_800090F0 (s32 playerId, Player *player) |
|
f32 | func_80009258 (UNUSED s32 playerId, f32 arg1, f32 arg2) |
|
void | update_vehicles (void) |
|
void | func_800098FC (s32 arg0, Player *player) |
|
void | func_800099EC (s32 playerId, UNUSED Player *unused) |
|
s32 | func_8000B7E4 (UNUSED s32 arg0, u16 waypointIndex) |
|
s32 | func_8000B820 (s32 playerIndex) |
|
f32 | func_8000B874 (f32 posX, f32 posZ, u16 waypointIndex, s32 pathIndex) |
|
void | func_8000B95C (s32 playerId, u16 waypointIndex, s32 pathIndex) |
|
void | func_8000BA14 (u16 waypointIndex, f32 arg1, f32 arg2, s16 pathIndex) |
|
void | func_8000BBD8 (u16 waypointIndex, f32 arg1, s16 pathIndex) |
|
s16 | func_8000BD94 (f32 posX, f32 posY, f32 posZ, s32 pathIndex) |
|
s16 | find_closest_waypoint_track_section (f32 posX, f32 posY, f32 posZ, u16 trackSectionId, s32 *pathIndex) |
|
s16 | func_8000C884 (f32 posX, f32 posY, f32 posZ, s16 waypointIndex, s32 pathIndex, u16 trackSectionId) |
|
s16 | find_closest_waypoint_with_previous_waypoint (f32 posX, f32 posY, f32 posZ, s16 waypointIndex, s32 pathIndex) |
|
void | func_8000CBA4 (UNUSED f32 posX, f32 posY, UNUSED f32 posZ, s16 *waypointIndex, UNUSED s32 arg4) |
|
void | func_8000CBF8 (UNUSED f32 posX, UNUSED f32 posY, f32 posZ, s16 *waypointIndex, s32 pathIndex) |
|
s16 | func_8000CC88 (f32 posX, f32 posY, f32 posZ, Player *player, s32 playerId, s32 *pathIndex) |
|
s16 | func_8000CD24 (f32 posX, f32 posY, f32 posZ, s16 waypointIndex, Player *player, s32 playerId, s32 pathIndex) |
|
s16 | find_closest_vehicles_waypoint (f32 xPos, UNUSED f32 yPos, f32 zPos, s16 waypointIndex) |
|
s16 | func_8000D24C (f32 posX, f32 posY, f32 posZ, s32 *pathIndex) |
|
s16 | func_8000D2B4 (f32 posX, f32 posY, f32 posZ, s16 waypointIndex, s32 pathIndex) |
|
s16 | func_8000D33C (f32 posX, f32 posY, f32 posZ, s16 waypointIndex, s32 pathIndex) |
|
f32 | func_8000D3B8 (s32 playerId) |
|
void | func_8000D438 (s32 arg0, u16 arg1) |
|
s16 | func_8000D6D0 (Vec3f position, s16 *waypointIndex, f32 speed, f32 arg3, s16 pathIndex, s16 arg5) |
|
s16 | func_8000D940 (Vec3f pos, s16 *waypointIndex, f32 speed, f32 arg3, s16 pathIndex) |
|
s16 | update_vehicle_following_waypoint (Vec3f pos, s16 *waypointIndex, f32 speed) |
|
void | set_bomb_kart_spawn_positions (void) |
|
void | func_8000DF8C (s32 bombKartId) |
|
s32 | add_actor_in_unexpired_actor_list (s32 actorIndex, s16 arg1) |
|
s32 | add_red_shell_in_unexpired_actor_list (s32 actorIndex) |
|
s32 | add_green_shell_in_unexpired_actor_list (s32 actorIndex) |
|
s32 | add_blue_shell_in_unexpired_actor_list (s32 arg0) |
|
void | delete_actor_in_unexpired_actor_list (s32 actorIndex) |
|
void | func_8000EEDC (void) |
|
void | generate_player_smoke (void) |
|
void | func_8000F0E0 (void) |
|
void | func_8000F124 (void) |
|
void | func_8000F2BC (TrackWaypoint *arg0, size_t size) |
|
void | func_8000F2DC (void) |
|
void | func_8000F628 (void) |
|
void | func_800100F0 (s32 pathIndex) |
|
void | func_80010218 (s32 pathIndex) |
|
f32 | func_80010480 (s32 pathIndex, u16 waypointIndex) |
|
void | func_800107C4 (s32 pathIndex) |
|
s16 | func_80010CB0 (s32 pathIndex, s32 waypointIndex) |
|
void | func_80010DBC (s32 pathIndex) |
|
void | func_80010E6C (s32 pathIndex) |
|
f32 | func_80010F40 (f32 arg0, f32 arg1, f32 arg2, UNUSED s32 arg3, UNUSED s32 arg4) |
|
f32 | func_80010FA0 (f32 arg0, f32 arg1, f32 arg2, UNUSED s32 arg3, UNUSED s32 arg4) |
|
s32 | func_80011014 (TrackWaypoint *pathDest, TrackWaypoint *path, s32 numPathPoints, UNUSED s32 pathIndex) |
|
s32 | process_path_data (TrackWaypoint *dest, TrackWaypoint *src) |
|
s32 | generate_2d_path (Path2D *pathDest, TrackWaypoint *pathSrc, s32 numWaypoints) |
|
void | copy_courses_kart_ai_behaviour (void) |
|
void | reset_kart_ai_behaviour_none (s32 playerIndex) |
|
void | reset_kart_ai_behaviour (s32 playerIndex) |
|
void | kart_ai_behaviour_start (s32 playerId, Player *player) |
|
void | kart_ai_behaviour_end (s32 playerIndex, Player *player) |
|
void | kart_ai_behaviour (s32 playerIndex) |
|
void | func_80011EC0 (s32 arg0, Player *player, s32 arg2, UNUSED u16 arg3) |
|
void | generate_train_waypoints (void) |
|
void | generate_ferry_waypoints (void) |
|
void | spawn_vehicle_on_road (VehicleStuff *vehicle) |
|
void | spawn_course_vehicles (void) |
|
void | set_vehicle_pos_waypoint (TrainCarStuff *trainCar, Path2D *posXZ, u16 waypoint) |
|
void | init_vehicles_trains (void) |
|
void | sync_train_components (TrainCarStuff *trainCar, s16 orientationY) |
| sync the train components vehicle with the actor
|
|
void | update_vehicle_trains (void) |
|
void | func_80012DC0 (s32 playerId, Player *player) |
|
void | func_80013054 (void) |
|
void | check_ai_crossing_distance (s32 playerId) |
|
void | init_vehicles_ferry (void) |
|
void | update_vehicle_paddle_boats (void) |
|
void | func_80013854 (Player *player) |
|
void | initialize_toads_turnpike_vehicle (f32 speedA, f32 speedB, s32 numVehicles, s32 arg3, VehicleStuff *vehicleList, TrackWaypoint *waypointList) |
|
f32 | func_80013C74 (s16 someType, s16 waypointIndex) |
|
void | update_vehicle_follow_waypoint (VehicleStuff *vehicle) |
|
void | func_80013F7C (s32 playerId, Player *player, VehicleStuff *vehicle, f32 arg3, f32 arg4, s32 arg5, u32 soundBits) |
|
f32 | func_800145A8 (s16 arg0, f32 arg1, s16 arg2) |
|
void | func_800146B8 (s32 playerId, s32 arg1, VehicleStuff *vehicle) |
|
void | init_vehicles_box_trucks (void) |
|
void | update_vehicle_box_trucks (void) |
|
void | func_800148C4 (s32 playerId, Player *player) |
|
void | func_8001490C (s32 playerId) |
|
void | init_vehicles_school_buses (void) |
|
void | update_vehicle_school_bus (void) |
|
void | func_80014A18 (s32 playerId, Player *player) |
|
void | func_80014A60 (s32 playerId) |
|
void | init_vehicles_trucks (void) |
|
void | update_vehicle_tanker_trucks (void) |
|
void | func_80014B6C (s32 playerId, Player *player) |
|
void | func_80014BB4 (s32 playerId) |
|
void | init_vehicles_cars (void) |
|
void | update_vehicle_cars (void) |
|
void | func_80014CC0 (s32 playerId, Player *player) |
|
void | func_80014D08 (s32 playerId) |
|
void | func_80014D30 (s32 cameraId, s32 pathIndex) |
|
void | func_80014DE4 (s32 cameraIndex) |
|
f32 | func_80014EE4 (f32 arg0, s32 arg1) |
|
void | calculate_camera_up_vector (Camera *camera, s32 cameraIndex) |
|
UNUSED void | func_8001530C (void) |
|
void | func_80015314 (s32 playerId, UNUSED f32 arg1, s32 cameraId) |
|
void | func_80015390 (Camera *camera, UNUSED Player *player, UNUSED s32 arg2) |
|
void | func_80015544 (s32 playerId, f32 arg1, s32 cameraId, s32 pathIndex) |
|
void | func_8001577C (Camera *camera, UNUSED Player *playerArg, UNUSED s32 arg2, s32 cameraId) |
|
void | func_80015A9C (s32 playerId, f32 arg1, s32 cameraId, s16 pathIndex) |
|
void | func_80015C94 (Camera *camera, UNUSED Player *unusedPlayer, UNUSED s32 arg2, s32 cameraId) |
|
void | func_800162CC (s32 playerId, f32 arg1, s32 cameraId, s16 pathIndex) |
|
void | func_80016494 (Camera *camera, UNUSED Player *unusedPlayer, UNUSED s32 arg2, s32 cameraId) |
|
void | func_80016C3C (UNUSED s32 playerId, UNUSED f32 arg1, s32 cameraId) |
|
void | func_80017054 (Camera *camera, UNUSED Player *player, UNUSED s32 index, s32 cameraId) |
|
void | func_80017720 (s32 playerId, UNUSED f32 arg1, s32 cameraId, s16 pathIndex) |
|
void | func_800178F4 (Camera *camera, UNUSED Player *unusedPlayer, UNUSED s32 arg2, s32 cameraId) |
|
void | func_80017F10 (s32 playerId, UNUSED f32 arg1, s32 cameraId, s16 pathIndex) |
|
void | func_800180F0 (Camera *camera, UNUSED Player *unusedPlayer, UNUSED s32 arg2, s32 cameraId) |
|
void | func_80018718 (s32 playerId, UNUSED f32 arg1, s32 cameraId, s16 pathIndex) |
|
void | func_800188F4 (Camera *camera, UNUSED Player *unusePlayer, UNUSED s32 arg2, s32 cameraId) |
|
void | func_80019118 (s32 playerId, f32 arg1, s32 cameraId, UNUSED s16 pathIndex) |
|
void | func_8001933C (Camera *camera, UNUSED Player *playerArg, UNUSED s32 arg2, s32 cameraId) |
|
void | func_8001968C (void) |
|
void | func_8001969C (UNUSED s32 playerId, UNUSED f32 arg1, s32 cameraId, UNUSED s16 pathIndex) |
|
void | func_80019760 (Camera *camera, UNUSED Player *player, UNUSED s32 arg2, s32 cameraId) |
|
void | func_80019890 (s32 playerId, s32 cameraId) |
|
void | func_80019B50 (s32 cameraIndex, u16 arg1) |
|
void | func_80019C50 (s32 arg0) |
|
void | func_80019D2C (Camera *camera, Player *player, s32 arg2) |
|
void | func_80019DE4 (void) |
|
void | func_80019DF4 (void) |
|
void | func_80019E58 (void) |
|
void | func_80019ED0 (void) |
|
void | func_80019FB4 (s32 cameraId) |
|
void | func_8001A0A4 (UNUSED u16 *arg0, UNUSED Camera *arg1, UNUSED Player *arg2, UNUSED s8 arg3, s32 arg4) |
|
void | func_8001A0DC (u16 *arg0, Camera *arg1, Player *arg2, s8 arg3, s32 arg4) |
|
void | func_8001A124 (s32 arg0, s32 arg1) |
|
void | func_8001A220 (UNUSED s32 arg0, s32 cameraId) |
|
s32 | func_8001A310 (s32 waypoint, s32 arg1) |
|
void | func_8001A348 (s32 cameraId, f32 arg1, s32 arg2) |
|
void | func_8001A3D8 (s32 arg0, f32 arg1, s32 arg2) |
|
void | func_8001A450 (s32 playerId, s32 arg1, s32 arg2) |
|
void | func_8001A518 (s32 arg0, s32 arg1, s32 arg2) |
|
void | func_8001A588 (UNUSED u16 *localD_80152300, Camera *camera, Player *player, s8 index, s32 cameraIndex) |
|
void | func_8001AAAC (s16 arg0, s16 arg1, s16 arg2) |
|
void | func_8001AB00 (void) |
|
void | kart_ai_decisions_branch_item (UNUSED s32 arg0, s16 *arg1, s32 arg2) |
|
void | func_8001ABE0 (UNUSED s32 arg0, UNUSED D_801642D8_entry *arg1) |
|
void | func_8001ABEC (struct struct_801642D8 *arg0) |
|
void | func_8001BE78 (void) |
|
void | func_8001C05C (void) |
|
void | func_8001C14C (void) |
|
void | func_8001C3C4 (s32 cameraId) |
|
UNUSED void | func_8001C42C (void) |
|
|
s32 | unk_code_80005FD0_pad [24] |
|
Collision | D_80162E70 |
|
s16 | D_80162EB0 |
|
s16 | D_80162EB2 |
|
KartAIBehaviour * | gCoursesKartAIBehaviour [NUM_COURSES - 1] |
|
s32 | D_80162F08 [2] |
|
s16 | D_80162F10 [30] |
|
s16 | D_80162F50 [30] |
|
s32 | D_80162F90 [4] |
|
Vec3f | D_80162FA0 |
|
Vec3f | D_80162FB0 |
|
Vec3f | D_80162FC0 |
|
s16 | gTrainSmokeTimer |
|
s16 | sSomeNearestWaypoint |
|
s16 | D_80162FD0 |
|
f32 | gCourseCompletionPercentByRank [NUM_PLAYERS] |
|
s16 | D_80162FF8 [12] |
|
s16 | D_80163010 [12] |
|
f32 | D_80163028 [10] |
|
s16 | D_80163050 [12] |
|
f32 | D_80163068 [10] |
|
f32 | D_80163090 [10] |
|
s32 | D_801630B8 [10] |
|
u16 | D_801630E0 |
|
s16 | D_801630E2 |
|
s16 | D_801630E8 [10] |
|
s16 | gFerrySmokeTimer |
|
s32 | D_80163100 [10] |
|
s32 | D_80163128 [10] |
|
s32 | D_80163150 [10] |
|
f32 | D_80163178 [10] |
|
f32 | D_801631A0 [10] |
|
s16 | D_801631C8 |
|
s32 | D_801631CC |
|
TrackWaypoint * | D_801631D0 |
|
TrackWaypoint * | D_801631D4 |
|
s16 * | D_801631D8 |
|
s16 * | D_801631DC |
|
u16 | D_801631E0 [12] |
|
u16 | D_801631F8 [10] |
|
f32 | D_8016320C |
|
f32 | D_80163210 [10] |
|
s32 | D_80163238 |
|
u16 | D_80163240 [12] |
|
u16 | D_80163258 [12] |
|
u16 | D_80163270 [12] |
|
s32 | D_80163288 [10] |
|
KartAIBehaviour * | sCurrentKartAIBehaviour |
|
u16 | gCurrentKartAIBehaviourId [12] |
|
u16 | gPreviousKartAIBehaviourId [12] |
|
u16 | gKartAIBehaviourState [12] |
|
s16 | D_80163300 [12] |
|
u16 | D_80163318 [12] |
|
u16 | D_80163330 [10] |
|
u16 | D_80163344 [2] |
|
u16 | D_80163348 [2] |
|
u16 | D_8016334C [2] |
|
u16 | gSpeedKartAIBehaviour [12] |
|
s32 | D_80163368 [4] |
|
s32 | D_80163378 |
|
s32 | D_8016337C |
|
s16 | D_80163380 [12] |
|
s16 | D_80163398 [12] |
|
s16 | D_801633B0 [12] |
|
s16 | D_801633C8 [12] |
|
s16 | D_801633E0 [12] |
|
s16 | D_801633F8 [12] |
|
s16 | D_80163410 [4] |
|
f32 | D_80163418 [4] |
|
f32 | D_80163428 [4] |
|
f32 | D_80163438 [4] |
|
s32 | D_80163448 |
|
f32 | D_8016344C |
|
f32 | D_80163450 [10] |
|
s16 | D_80163478 |
|
s16 | D_8016347A |
|
s16 | D_8016347C |
|
s16 | D_8016347E |
|
s32 | D_80163480 |
|
s32 | D_80163484 |
|
s32 | D_80163488 |
|
s16 | D_8016348C |
|
s16 | D_80163490 [12] |
|
s16 | D_801634A8 [12] |
|
s16 | D_801634C0 [12] |
|
s16 | bStopAICrossing [10] |
|
s16 | D_801634EC |
|
s32 | D_801634F0 |
|
s32 | D_801634F4 |
|
Test | D_801634F8 [10] |
|
Path2D * | gVehicle2DWaypoint |
|
s32 | gVehicle2DWaypointLength |
|
TrainStuff | gTrainList [NUM_TRAINS] |
|
u16 | isCrossingTriggeredByIndex [NUM_CROSSINGS] |
|
u16 | sCrossingActiveTimer [NUM_CROSSINGS] |
|
PaddleBoatStuff | gPaddleBoats [NUM_PADDLE_BOATS] |
|
VehicleStuff | gBoxTruckList [NUM_RACE_BOX_TRUCKS] |
|
VehicleStuff | gSchoolBusList [NUM_RACE_SCHOOL_BUSES] |
|
VehicleStuff | gTankerTruckList [NUM_RACE_TANKER_TRUCKS] |
|
VehicleStuff | gCarList [NUM_RACE_CARS] |
|
s32 | D_80163DD8 [4] |
|
BombKart | gBombKarts [NUM_BOMB_KARTS_MAX] |
|
Collision | D_80164038 [NUM_BOMB_KARTS_MAX] |
|
struct unexpiredActors | gUnexpiredActorsList [8] |
|
D_801642D8_entry | D_801642D8 [8] |
|
s16 | D_80164358 |
|
s16 | D_8016435A |
|
s16 | D_8016435C |
|
s16 | gGPCurrentRacePlayerIdByRank [12] |
|
s16 | D_80164378 [12] |
|
s32 | gLapCountByPlayerId [10] |
|
s32 | gGPCurrentRaceRankByPlayerId [10] |
|
s32 | D_801643E0 [10] |
|
s32 | D_80164408 [10] |
|
u16 | D_80164430 |
|
u16 | gNearestWaypointByPlayerId [12] |
|
s32 | D_80164450 [10] |
|
s16 | D_80164478 [10] |
|
s32 | D_8016448C |
|
TrackWaypoint * | D_80164490 |
|
f32 | D_80164498 [4] |
|
f32 | gLapCompletionPercentByPlayerId [10] |
|
f32 | gCourseCompletionPercentByPlayerId [10] |
|
s16 | D_801644F8 [12] |
|
f32 | D_80164510 [10] |
|
s16 | D_80164538 [12] |
|
TrackWaypoint * | D_80164550 [4] |
|
TrackWaypoint * | D_80164560 [4] |
|
TrackWaypoint * | D_80164570 [4] |
|
s16 * | D_80164580 [4] |
|
s16 * | D_80164590 [4] |
|
s16 * | D_801645A0 [4] |
|
u16 | gPathIndexByPlayerId [12] |
|
u16 | gWaypointCountByPathIndex [4] |
|
s32 | D_801645D0 [4] |
|
s16 * | D_801645E0 |
|
s32 | D_801645E8 [4] |
|
f32 | D_801645F8 [4] |
|
s32 | D_80164608 [4] |
|
f32 | D_80164618 [4] |
|
s32 | D_80164628 [4] |
|
f32 | D_80164638 [4] |
|
f32 | D_80164648 [4] |
|
f32 | D_80164658 [4] |
|
s16 | gNearestWaypointByCameraId [4] |
|
s16 | D_80164670 [4] |
|
s16 | D_80164678 [4] |
|
s16 | D_80164680 [4] |
|
f32 | D_80164688 [4] |
|
f32 | D_80164698 |
|
f32 | D_8016469C |
|
f32 | D_801646A0 |
|
s32 | D_801646A4 |
|
s32 | D_801646A8 |
|
s32 | D_801646AC |
|
s32 | D_801646B0 |
|
s32 | D_801646B4 |
|
s32 | D_801646B8 |
|
s32 | D_801646BC |
|
s16 | D_801646C0 [4] |
|
u32 | D_801646C8 |
|
u16 | D_801646CC |
|
UnkStruct_46D0 | D_801646D0 [4] |
|
char * | D_800EB710 = "ゴール直後の強制ソート\n" |
|
char * | D_800EB728 = "2PGPで片方がゴール直後の強制ソート\n" |
|
char * | D_800EB74C = "順位計算エラー!! (num %d) (rank %d) (e_rank %d)\n" |
|
char * | D_800EB780 = "バイパス切り替え エラー!!!(num %d org_bipas %d bipas %d)\n" |
|
char * | D_800EB7BC = "(%d) rap %3d rate_count_F %10.2f rap_count_F %10.2f area %5d \n" |
|
char * | D_800EB800 = "迷路に突入! enemy %d (%d --> %d)\n" |
|
char * | D_800EB824 = "迷路から出た! enemy %d (%d --> %d)\n" |
|
char * | D_800EB84C = "enemy voice set (%d slip_flag %x weapon %x)\n" |
|
char * | D_800EB87C = "スピンヴォイス!!(%d , name %d)\n" |
|
char * | D_800EB8A0 = "ダメージヴォイス!!(%d, name %d)\n" |
|
char * | D_800EB8C4 = "===== ENEMY DRIVE SUB (%d) =====\n" |
|
char * | D_800EB8E8 = "ENEMY END(手抜き)\n\n" |
|
char * | D_800EB8FC = "ENEMY END(手抜き)\n\n" |
|
char * | D_800EB910 = "(1)enemy stick angle over!! (%d)\n" |
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char * | D_800EB934 = "ENEMY END\n\n" |
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char * | D_800EB940 = "(2)enemy stick angle over!! (%d)\n" |
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char * | D_800EB964 = "ENEMY END\n\n" |
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char * | D_800EB970 = "AREA ERR!!! (現在のセンターライン %d に未登録のグループです) %d\n" |
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char * | D_800EB9B4 = "AREA ERR!!! (未登録のグループです) %d\n" |
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char * | D_800EB9DC = "get_oga_area_sub_BP() ... エリアが見つからないッス! (b_num = %d)\n" |
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char * | D_800EBA20 = " 状況: (%d, %d, %d) \n" |
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char * | D_800EBA38 = "<%d> (%d, %d, %d) [%d] lng %f\n" |
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char * | D_800EBA58 = "ワリオスタジアム ジャンプ失敗!!! (area %d, y %7.2f)\n" |
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char * | D_800EBA94 = "水に落ちた!! センターラインに強制移動しました (num %d: area %d ) (%d,%d,%d)\n" |
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char * | D_800EBAE4 |
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char * | D_800EBB60 |
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char * | D_800EBBDC = "こーすあうと!!! エリアを再計算しました (num %d: area %d ==>%d)\n" |
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char * | D_800EBC24 = "直接指定のBOM(%d) (%7.2f, %7.2f, %7.2f) \n" |
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char * | D_800EBC50 = "BOM HIT CHECK\n" |
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char * | D_800EBC60 = "BOM HIT !!!!! (%d)\n" |
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char * | D_800EBC74 = "BOM待機\n" |
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char * | D_800EBC80 = "RESULT BOM area(%d)\n" |
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char * | D_800EBC98 = "BOM が 落ちました。\n" |
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char * | D_800EBCB0 = "カメ用火柱 SET 失敗 (TABLE IS FULL)\n" |
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char * | D_800EBCD8 = "赤ガメ火柱セットエラー! (category %d)\n" |
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char * | D_800EBD00 = "青ガメ火柱セットエラー! (category %d)\n" |
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char * | D_800EBD28 = "トゲガメ火柱セットエラー! (category %d)\n" |
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char * | D_800EBD54 = "カメ火柱初期化!!\n" |
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char * | D_800EBD68 = "センターライン初期化\n" |
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char * | D_800EBD80 = "MAP NUMBER %d\n" |
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char * | D_800EBD90 = "center_EX ptr = %x %x (%x)\n" |
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char * | D_800EBDB4 = "\n" |
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char * | D_800EBDB8 = "center_BP[%d] ptr = %x %x (%x)\n" |
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char * | D_800EBDE0 = "side_point_L_BP[%d] ptr = %x %x (%x)\n" |
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char * | D_800EBE08 = "side_point_R_BP[%d] ptr = %x %x (%x)\n" |
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char * | D_800EBE30 = "curve_BP[%d] ptr = %x %x (%x)\n" |
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char * | D_800EBE58 = "angle_BP[%d] ptr = %x %x (%x)\n" |
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char * | D_800EBE80 = "short_cut_data_BP[%d] ptr = %x %x (%x)\n" |
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char * | D_800EBEA8 = "\n" |
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char * | D_800EBEAC = "小川の使用メモリー合計 = %d\n" |
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char * | D_800EBECC = "敵初期化\n" |
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char * | D_800EBED8 = "敵初期化終了\n" |
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char * | D_800EBEE8 = "バイパス CENTER LINE 分割開始\n" |
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char * | D_800EBF08 = "センターラインをROMから読みます (map:%d)\n" |
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char * | D_800EBF34 = "ROM center (BP%d) line adr. = %x (%x)\n" |
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char * | D_800EBF5C = "センターラインを計算します (map:%d)\n" |
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char * | D_800EBF84 = "center (BP%d) line adr. = %x (%x)\n" |
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char * | D_800EBFA8 = "BP center_point_number : %d\n" |
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char * | D_800EBFC8 = "センターライン データ エラー!!\n" |
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char * | D_800EBFEC = "バイパス CENTER LINE 分割終了 (%d -> %d 個)\n" |
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char * | D_800EC01C = "センターラインが ありません。(map:%d)\n" |
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char * | D_800EC044 = "サイドポイント計算 (バイパス %d)\n" |
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char * | D_800EC068 = "カーブデータ計算 (バイパス %d)\n" |
|
char * | D_800EC088 = "センターラインが ありません。(map:%d)\n" |
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char * | D_800EC0B0 = "アングルデータ計算 (バイパス %d) \n" |
|
char * | D_800EC0D4 = "センターラインが ありません。(map:%d)\n" |
|
char * | D_800EC0FC = "ショートカットデータ計算 (バイパス %d)\n" |
|
char * | D_800EC124 = "extern POINT rom_center_KT%d_BP%d[] = {\n" |
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char * | D_800EC150 = "\t{%d,%d,%d,%d},\n" |
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char * | D_800EC164 = "\t0x8000,0x8000,0x8000,0\n};\n\n" |
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char * | D_800EC184 = "area read from ROM (%d)\n" |
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char * | D_800EC1A0 = "ノーマルジャンプ!!!(%d)\n" |
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char * | D_800EC1BC = "ターボオン!!!(%d)\n" |
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char * | D_800EC1D4 = "手抜き禁止!!!(%d)\n" |
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char * | D_800EC1EC = "アクション開始データエラー!(num %d, act %d)\n" |
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char * | D_800EC21C = "アクション終了データエラー!(num %d, act %d, old_act_num %d)\n" |
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char * | D_800EC25C = "SL : center_point_number : %d\n" |
|
char * | D_800EC27C = "SL: CENTER LINE 分割開始\n" |
|
char * | D_800EC298 = "SL: CENTER LINE 分割終了 (%d -> %d 個)\n" |
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char * | D_800EC2C0 = "SHIP : center_point_number : %d\n" |
|
char * | D_800EC2E4 = "SHIP: CENTER LINE 分割開始\n" |
|
char * | D_800EC300 = "SHIP: CENTER LINE 分割終了 (%d -> %d 個)\n" |
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char * | D_800EC32C = "汎用OBJキャラ初期化\n" |
|
char * | D_800EC344 = "SL OBJ設定\n" |
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char * | D_800EC350 = "SHIP OBJ設定\n" |
|
char * | D_800EC360 = "トラックOBJ設定\n" |
|
char * | D_800EC374 = "バスOBJ設定\n" |
|
char * | D_800EC384 = "タンクOBJ設定\n" |
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char * | D_800EC394 = "RV OBJ設定\n" |
|
char * | D_800EC3A0 = "汎用OBJキャラ初期化終了\n" |
|
char * | D_800EC3BC = "クラクション (num %d, permit %d, %d)\n" |
|
char * | D_800EC3E4 = "OGA CAMERA INIT (%d)\n" |
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char * | D_800EC3FC = "OGA CAMERA INIT END\n" |
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char * | D_800EC414 = "高速カメラ ERR !!! (ncx = %f)\n" |
|
char * | D_800EC434 = "高速カメラ ERR !!! (ncz = %f)\n" |
|
char * | D_800EC454 = "高速カメラ ERR !!! (ecx = %f)\n" |
|
char * | D_800EC474 = "高速カメラ ERR !!! (ecz = %f)\n" |
|
char * | D_800EC494 = "OGA DRIVERS POINT CAMERA MODE \n" |
|
char * | D_800EC4B4 = "OGA WINNER CAMERA MODE \n" |
|
char * | D_800EC4D0 = "OGA TIMEATTACK QUICK CAMERA INIT \n" |
|
char * | D_800EC4F4 = "OGA BATTLE CAMERA INIT win(%d)\n" |
|
char * | D_800EC514 = "GOAL! <<rank 1>> camera %d rank %d\n" |
|
char * | D_800EC53C = "GOAL! <<rank 2,3,4>> camera %d rank %d\n" |
|
char * | D_800EC568 = "GOAL! <<rank 5,6,7,8>> camera %d rank %d\n" |
|
char * | D_800EC594 = "カメラとカートが衝突しました!!! (%d)\n" |
|
char * | D_800EC5C0 = "<<< ITEM OBJ NUMBER ERR !! >>> item %d obj_num %d \n" |
|
char * | D_800EC5F8 = "<<< BANANA SET 失敗 >>> obj_num %d zure %f \n" |
|
char * | D_800EC628 = "BANANA 所有者チェックに引っ掛かりました。(num %d)\n" |
|
char * | D_800EC65C = "理由: EXISTOBJ \n" |
|
char * | D_800EC670 = "理由: category \n" |
|
char * | D_800EC684 = "理由: sparam \n" |
|
char * | D_800EC694 = "理由: num \n" |
|
char * | D_800EC6A0 = "BANANA HOLD (num %d time %d hold_time %d)\n" |
|
char * | D_800EC6D0 = "設置 BANANA 所有者チェックに引っ掛かりました。(num %d)\n" |
|
char * | D_800EC708 = "理由: EXISTOBJ \n" |
|
char * | D_800EC71C = "理由: category \n" |
|
char * | D_800EC730 = "理由: sparam \n" |
|
char * | D_800EC740 = "理由: num \n" |
|
char * | D_800EC74C = "BANANA 置きました。 (num %d)\n" |
|
char * | D_800EC76C = "<<< BANANA NAGE SET 失敗 >>> obj_num %d \n" |
|
char * | D_800EC798 = "BANANA NAGE MOVE 所有者チェックに引っ掛かりました。(num %d)\n" |
|
char * | D_800EC7D8 = "理由: EXISTOBJ \n" |
|
char * | D_800EC7EC = "理由: category \n" |
|
char * | D_800EC800 = "理由: sparam \n" |
|
char * | D_800EC810 = "理由: num \n" |
|
char * | D_800EC81C = "BANANA NAGE END 所有者チェックに引っ掛かりました。(num %d)\n" |
|
char * | D_800EC858 = "理由: EXISTOBJ \n" |
|
char * | D_800EC86C = "理由: category \n" |
|
char * | D_800EC880 = "理由: sparam \n" |
|
char * | D_800EC890 = "理由: num \n" |
|
char * | D_800EC89C = "G_SHELL HOLD (num %d time %d hold_time %d)\n" |
|
char * | D_800EC8CC = "<<< G_SHELL SET 失敗 >>> obj_num %d \n" |
|
char * | D_800EC8F4 = "<<< G_SHELL SET 失敗 >>> object_count %d \n" |
|
char * | D_800EC920 = "G_SHELL 所有者チェックに引っ掛かりました。(num %d)\n" |
|
char * | D_800EC954 = "理由: EXISTOBJ \n" |
|
char * | D_800EC968 = "理由: category \n" |
|
char * | D_800EC97C = "理由: sparam \n" |
|
char * | D_800EC98C = "理由: num \n" |
|
char * | D_800EC998 = "発射直前 G_SHELL 所有者チェックに引っ掛かりました。(num %d)\n" |
|
char * | D_800EC9D8 = "理由: EXISTOBJ \n" |
|
char * | D_800EC9EC = "理由: category \n" |
|
char * | D_800ECA00 = "理由: sparam \n" |
|
char * | D_800ECA10 = "理由: num \n" |
|
char * | D_800ECA1C = "G_SHELL 発射 (num %d)\n" |
|
char * | D_800ECA34 = "R_SHELL HOLD (num %d time %d hold_time %d obj_num %d)\n" |
|
char * | D_800ECA70 = "<<< R_SHELL SET 失敗 >>> obj_num %d \n" |
|
char * | D_800ECA98 = "<<< R_SHELL SET 失敗 >>> object_count %d \n" |
|
char * | D_800ECAC4 = "R_SHELL 所有者チェックに引っ掛かりました。(num %d)\n" |
|
char * | D_800ECAF8 = "理由: EXISTOBJ \n" |
|
char * | D_800ECB0C = "理由: category \n" |
|
char * | D_800ECB20 = "理由: sparam \n" |
|
char * | D_800ECB30 = "理由: num \n" |
|
char * | D_800ECB3C = "R_SHELL SHOOT (num %d time %d hold_time %d obj_num %d)\n" |
|
char * | D_800ECB78 = "発射直前 R_SHELL 所有者チェックに引っ掛かりました。(num %d)\n" |
|
char * | D_800ECBB8 = "理由: EXISTOBJ \n" |
|
char * | D_800ECBCC = "理由: category \n" |
|
char * | D_800ECBE0 = "理由: sparam \n" |
|
char * | D_800ECBF0 = "理由: num \n" |
|
char * | D_800ECBFC = "R_SHELL 発射 (num %d)\n" |
|
char * | D_800ECC14 = "S_BANANA HOLD (num %d time %d hold_time %d)\n" |
|
char * | D_800ECC44 = "<<< SUPER_BANANA SET 失敗 >>> obj_num %d \n" |
|
char * | D_800ECC70 = "<<< SUPER_BANANA SET 失敗 >>> object_count %d \n" |
|
char * | D_800ECCA0 = "S_BANANA 所有者チェックに引っ掛かりました。(num %d)\n" |
|
char * | D_800ECCD8 = "理由: category \n" |
|
char * | D_800ECCEC = "理由: sparam \n" |
|
char * | D_800ECCFC = "理由: sb_ok \n" |
|
char * | D_800ECD0C = "S_BANANA RELEASE (num %d time %d )\n" |
|
char * | D_800ECD34 = "<<< FAKE IBOX SET 失敗 >>> obj_num %d \n" |
|
char * | D_800ECD5C = "IBOX 所有者チェックに引っ掛かりました。(num %d)\n" |
|
char * | D_800ECD90 = "理由: EXISTOBJ \n" |
|
char * | D_800ECDA4 = "理由: category \n" |
|
char * | D_800ECDB8 = "理由: sparam \n" |
|
char * | D_800ECDC8 = "理由: num \n" |
|
char * | D_800ECDD4 = "FBOX HOLD (num %d time %d hold_time %d)\n" |
|
char * | D_800ECE00 = "設置 IBOX 所有者チェックに引っ掛かりました。(num %d)\n" |
|
char * | D_800ECE38 = "理由: EXISTOBJ \n" |
|
char * | D_800ECE4C = "理由: category \n" |
|
char * | D_800ECE60 = "理由: sparam \n" |
|
char * | D_800ECE70 = "理由: num \n" |
|
char * | D_800ECE7C = "雷START (%d)\n" |
|
char * | D_800ECE8C = "雷END (%d)\n" |
|
char * | D_800ECE98 = "---------- 表彰台初期化\n" |
|
char * | D_800ECEB4 = "map_number = %d - > 20 書き換え中。\n" |
|
char * | D_800ECEDC = "OGA 表彰 move 開始\n" |
|
char * | D_800ECEF0 = "4位の人の表示をコールしました。\n" |
|
char * | D_800ECF14 = "表彰台に到着\n" |
|
char * | D_800ECF24 = "全員集合!\n" |
|
char * | D_800ECF30 = "道路に到着\n" |
|
char * | D_800ECF3C = "4位の人終了\n" |
|
char * | D_800ECF4C = "OGA 表彰 move 終了\n" |
|
char * | D_800ECF60 = "OGAWA DEBUG DRAW\n" |
|