Here is a list of all variables with links to the structures/unions they belong to:
- b -
- B : uObjMtx_t
- b : uObjBg
- backup : SaveData
- badvaddr : __OSThreadContext
- bananaId : BananaActor
- bananaIndices : BananaBunchParent
- bananasAvailable : BananaBunchParent
- bank : __OSInodeCache, __OSInodeUnit
- bankArray : ALBankFile
- bankCount : ALBankFile
- bankDmaCurrDevAddr : SequencePlayer
- bankDmaCurrMemAddr : SequencePlayer
- bankDmaInProgress : SequencePlayer
- bankDmaIoMesg : SequencePlayer
- bankDmaMesg : SequencePlayer
- bankDmaMesgQueue : SequencePlayer
- bankDmaRemaining : SequencePlayer
- bankId : EuAudioCmd, NoteSubEu, SequenceChannel, UnkEntry
- banks : __OSPackId
- base : ALWaveTable_s
- baseAddress : OSPiHandle_s
- baseHeight : KartTyre
- BaseScaleX : uObjMtx_t, uObjSubMtx_t
- BaseScaleY : uObjMtx_t, uObjSubMtx_t
- bendRange : ALInstrument
- bestSinglelaps : OnlyBestTimeTrialRecords
- bestThreelaps : OnlyBestTimeTrialRecords
- bit0 : ReverbBitsData
- bit1 : ReverbBitsData
- bit2 : ReverbBitsData
- blank : struct_801642D8
- blinkState : hud_player
- blinkTimer : hud_player
- block : __OSTranxInfo, uObjTxtr
- blockNum : __OSTranxInfo
- blue : RGBA16, RGBA5551
- bmCtlShadow : __OSTranxInfo
- boatRot : PaddleWheelBoat
- bombPos : BombKart
- bonkTimer : KiwanoFruit
- book : AdpcmBook, ALADPCMBook, ALADPCMWaveInfo, AudioBankSample
- bookOffset : NoteSubEu, SequenceChannel
- boostPower : Player
- boostTimer : Player
- bounceTimer : BombKart
- boundingBoxSize : Actor, BananaActor, FakeItemBox, FallingRock, ItemBox, KiwanoFruit, Object, PalmTree, PiranhaPlant, Player, ShellActor, YoshiValleyEgg
- buff : printf_struct
- buffer : OSViContext, SharedDma
- bufSize : SharedDma
- bufSizePerChannel : SynthesisReverb
- burst : OSViCommonRegs
- button : __OSContReadFormat, Controller, StaffGhost
- buttonDepressed : Controller
- buttonPressed : Controller