Here is a list of all variables with links to the structures/unions they belong to:
- v -
- v0 : __OSThreadContext
- v1 : __OSThreadContext
- value : AudioListItem, printf_struct
- variant : PalmTree
- vblankTimes : ProfilerFrameData
- vBurst : OSViFieldRegs
- vCurrent : OSViCommonRegs
- velocity : Actor, AdsrState, BananaActor, ChannelVolumeScaleFade, FallingRock, ItemWindowObjects, KiwanoFruit, NoteAttributes, Object, PaddleBoatStuff, PaddleWheelBoat, PalmTree, Player, RailroadCrossing, ReverbInfo, ShellActor, SplineControlPoint, TrainCar, TrainCarStuff, VehicleStuff
- velocityMax : ALKeyMap
- velocityMin : ALKeyMap
- velocitySquare : SequenceChannelLayer
- velX : Unk_8018EFD8
- velY : Unk_8018EFD8
- velZ : Unk_8018EFD8
- version : __OSPackId
- vertex : ItemWindowObjects, Object
- vertexCount : CourseTable
- vertexRomEnd : CourseTable
- vertexRomStart : CourseTable
- vertexStart : CourseTable
- vibDelay : ALInstrument
- vibDepth : ALInstrument
- vibRate : ALInstrument
- vibratoDelay : SequenceChannel
- vibratoExtentChangeDelay : SequenceChannel
- vibratoExtentStart : SequenceChannel
- vibratoExtentTarget : SequenceChannel
- vibratoFreqScale : Note, NotePlaybackState
- vibratoRateChangeDelay : SequenceChannel
- vibratoRateStart : SequenceChannel
- vibratoRateTarget : SequenceChannel
- vibratoState : Note, NotePlaybackState
- vibType : ALInstrument
- viewport : UnkStruct_800DC5EC
- vIntr : OSViFieldRegs
- visibilityStates : PiranhaPlant
- visible : struct_8018D9E0_entry, struct_8018DEE0_entry
- volume : ALInstrument, AudioSessionSettings, AudioSessionSettingsEU, SequenceChannel, SequencePlayer
- volumeScale : SequenceChannel
- vStart : OSViFieldRegs
- vSync : OSViCommonRegs
- vtx1 : CollisionTriangle
- vtx2 : CollisionTriangle
- vtx3 : CollisionTriangle