Here is a list of all struct and union fields with links to the structures/unions they belong to:
- s -
- s : EuAudioCmd, ReverbBits, TheWhyUnion, uObjBg, uObjSprite
- s0 : __OSThreadContext
- s1 : __OSThreadContext
- s2 : __OSThreadContext
- s3 : __OSThreadContext
- s4 : __OSThreadContext
- s5 : __OSThreadContext
- s6 : __OSThreadContext
- s64 : printf_struct
- s7 : __OSThreadContext
- s8 : __OSThreadContext
- sample : AudioBankSound
- sampleAddr : AudioBankSample
- sampleCountIndex : Note, NotePlaybackState
- sampleDmaIndex : NoteSynthesisState
- samplePan : ALSound_s
- samplePosFrac : NoteSynthesisState
- samplePosInt : NoteSynthesisState
- sampleRate : ALBank_s
- samples : NoteSubEu
- sampleSize : AudioBankSample
- samplesPerFrameTarget : AudioBufferParametersEU
- samplesPerUpdate : AudioBufferParametersEU
- samplesPerUpdateMax : AudioBufferParametersEU
- samplesPerUpdateMin : AudioBufferParametersEU
- sampleVolume : ALSound_s
- saveInfo : Stuff
- scaleH : uObjScaleBg_t, uObjSprite_t
- scalePercent : StarData
- scaleW : uObjScaleBg_t, uObjSprite_t
- screenHeight : UnkStruct_800DC5EC
- screenStartX : UnkStruct_800DC5EC
- screenStartY : UnkStruct_800DC5EC
- screenWidth : UnkStruct_800DC5EC
- scriptState : SequenceChannel, SequenceChannelLayer, SequencePlayer
- sectionId : TrackSections
- sectorNum : __OSTranxInfo
- sectorSize : __OSBlockInfo
- seqArray : ALSeqFile
- seqChannel : SequenceChannelLayer, VibratoState
- seqCount : ALSeqFile
- seqCtlShadow : __OSTranxInfo
- seqData : SequencePlayer
- seqDmaInProgress : SequencePlayer
- seqDmaIoMesg : SequencePlayer
- seqDmaMesg : SequencePlayer
- seqDmaMesgQueue : SequencePlayer
- seqId : SequencePlayer
- seqPlayer : SequenceChannel
- sequenceIndex : struct_8018DEE0_entry
- seqVariationEu : SequencePlayer
- serial_low : __OSPackId
- serial_mid : __OSPackId
- shellId : ShellActor
- shellIndices : TripleShellParent
- shellsAvailable : TripleShellParent
- shortNoteDefaultPlayPercentage : SequenceChannelLayer
- shortNoteDurationTable : SequencePlayer
- shortNoteVelocityTable : SequencePlayer
- shot : Cutscene
- sid : uObjTxtrBlock_t, uObjTxtrTile_t, uObjTxtrTLUT_t
- signedSomeId : ActorSpawnData
- size : Armature, MkTexture, OSIoMesg, Player, printf_struct, SeqOrBankEntry, SoundAllocPool, UnkEntry
- sizeScaling : FakeItemBox, ItemWindowObjects, Object
- sizeUnused : SharedDma
- slideDirection : struct_802850C0_entry
- slideItemBoxX : hud_player
- slideItemBoxY : hud_player
- slideRankX : hud_player
- slideRankY : hud_player
- slopeAccel : Player
- someBitFlags : Camera
- someFlags : PaddleBoatStuff, TrainStuff, VehicleStuff
- someFlagsTheSequel : VehicleStuff
- someId : ActorSpawnData, UnkActorSpawnData
- someMultiplierTheSequel : VehicleStuff
- someRot : BombKart
- someTimer : FakeItemBox, hud_player, ItemBox, RailroadCrossing, ShellActor
- someTimer1 : hud_player
- someType : VehicleStuff
- sound : Drum, NoteSubEu, SequenceChannelLayer
- soundArray : ALInstrument
- soundBits : Sound, SoundCharacteristics, Unk_8018EFD8
- soundCount : ALInstrument
- soundEffects : Player
- soundMode : SaveInfo
- soundScriptIO : SequenceChannel
- soundStatus : SoundCharacteristics
- soundTimes : ProfilerFrameData
- source : SharedDma
- sourceLeft : VolumeChange
- sourceRight : VolumeChange
- sp : __OSThreadContext
- speed : CutsceneSplinePoint, OSPiHandle_s, PaddleBoatStuff, Portamento, TrainStuff, VehicleStuff
- speedometerX : hud_player
- speedometerY : hud_player
- spline : Object
- sprite : uObjTxSprite
- spTask : GfxPool
- sr : __OSThreadContext
- srcAddr : UnkEntry
- stack : M64ScriptState
- stagingPosition : hud_player
- start : AdpcmLoop, ALADPCMloop, ALRawLoop, SoundAllocPool
- start_page : __OSDir
- startingColumn : struct_802850C0_entry
- startingState : BombKartSpawn
- startingXPos : BombKartSpawn
- startingZPos : BombKartSpawn
- startPos : ReverbRingBufferItem
- startPtr : AllocOnlyPool
- startX : CrabSpawn, ThwompSpawn
- startZ : CrabSpawn, ThwompSpawn
- state : Actor, AdpcmLoop, AdsrState, ALADPCMloop, BananaActor, BananaBunchParent, BombKart, FakeItemBox, ItemBox, KiwanoFruit, Object, OSThread_s, PalmTree, SequencePlayer, ShellActor, SPTask, TripleShellParent
- status : __OSContRequesFormat, __OSContRequesFormatShort, __OSDir, ItemWindowObjects, Object, OSIoMesgHdr, SequenceChannelLayer
- stereoHeadsetEffects : NoteSubEu, ReverbBitsData, SequenceChannel
- stereoStrongLeft : NoteSubEu
- stereoStrongRight : NoteSubEu
- stick_x : __OSContReadFormat
- stick_y : __OSContReadFormat
- stickDepressed : Controller
- stickDirection : Controller
- stickPressed : Controller
- stickX : StaffGhost
- stickY : StaffGhost
- stopScript : SequenceChannel
- stopSomething : SequenceChannelLayer
- stopSomething2 : SequenceChannel
- strongLeft : ReverbBitsData
- strongRight : ReverbBitsData
- subType : StarData
- surfaceDistance : Collision
- surfaceFlags : KartTyre
- surfaceHeight : Object
- surfaceType : CollisionTriangle, KartTyre, Player, TrackSections
- sustain : AdsrSettings, AdsrState
- synthesisBuffers : NoteSynthesisState
- synthesisState : Note
- synthesisVolume : ReverbInfo